chiark / gitweb /
otter.git
3 years agoIntroduce and use methods for applying UnpreparedUpdates
Ian Jackson [Fri, 29 Apr 2022 22:54:05 +0000 (23:54 +0100)]
Introduce and use methods for applying UnpreparedUpdates

There are quite a few call sites where the nature of an
UnpreparedUpdates is open-coded.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agoUse default() for empty UnpreparedUpdates, not None
Ian Jackson [Fri, 29 Apr 2022 22:49:08 +0000 (23:49 +0100)]
Use default() for empty UnpreparedUpdates, not None

We are going to make this into a vec![].  Doing this change now will
reduce the textual impact a lot.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agoDrop use of fehler in PieceTrait definition, for ambassador
Ian Jackson [Sat, 23 Apr 2022 08:51:01 +0000 (09:51 +0100)]
Drop use of fehler in PieceTrait definition, for ambassador

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agooccult ilks: Provide clone_id and clone_iilk
Ian Jackson [Sat, 23 Apr 2022 09:36:51 +0000 (10:36 +0100)]
occult ilks: Provide clone_id and clone_iilk

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agoIntroduce OpOutcomeThunk
Ian Jackson [Tue, 19 Apr 2022 18:58:32 +0000 (19:58 +0100)]
Introduce OpOutcomeThunk

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agoIntroduce PieceLoadArgs
Ian Jackson [Fri, 22 Apr 2022 18:26:29 +0000 (19:26 +0100)]
Introduce PieceLoadArgs

So that we can add more parameters to PieceTrait::load() without
having to edit everywhere *again*.

In fact it turns out I don't need to do this right now (for currency
and fastsplit) but I think it's worth keeping.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agoPieceUpdateOps: Tabular formattint
Ian Jackson [Thu, 28 Apr 2022 00:58:32 +0000 (01:58 +0100)]
PieceUpdateOps: Tabular formattint

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agoIntroduce non-Quiet PUO::Insert
Ian Jackson [Thu, 28 Apr 2022 22:55:48 +0000 (23:55 +0100)]
Introduce non-Quiet PUO::Insert

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agots: Break out insert_piece function.
Ian Jackson [Thu, 28 Apr 2022 00:46:07 +0000 (01:46 +0100)]
ts: Break out insert_piece function.

We'll reuse this for non-Quiet Insert.  Have it return p for
convenience.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agoRename PUO::Insert to InsertQuiet
Ian Jackson [Thu, 28 Apr 2022 00:43:30 +0000 (01:43 +0100)]
Rename PUO::Insert to InsertQuiet

This doesn't produce a halo, so it's Quiet.  We're going to want one
which *does* produce a halo, so we must make room.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agoIntroduce and use xdata_init
Ian Jackson [Thu, 28 Apr 2022 00:15:01 +0000 (01:15 +0100)]
Introduce and use xdata_init

Using get_mut for this seems slightly less careful.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agoDocument what PUO::*Quiet mean
Ian Jackson [Wed, 27 Apr 2022 21:33:35 +0000 (22:33 +0100)]
Document what PUO::*Quiet mean

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agoDocument OccultOwningId serialisation and refcount rules
Ian Jackson [Sat, 23 Apr 2022 18:09:51 +0000 (19:09 +0100)]
Document OccultOwningId serialisation and refcount rules

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agofix serde_with_compat attribute syntax
Ian Jackson [Mon, 25 Apr 2022 22:49:40 +0000 (23:49 +0100)]
fix serde_with_compat attribute syntax

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agoSwitch to Rust 2021
Ian Jackson [Wed, 27 Apr 2022 20:49:20 +0000 (21:49 +0100)]
Switch to Rust 2021

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agoPROTOCOL.md: fix a typo
Ian Jackson [Mon, 25 Apr 2022 22:45:18 +0000 (23:45 +0100)]
PROTOCOL.md: fix a typo

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agohidden: Add checks for un-notched to vpid::consistency_check
Ian Jackson [Mon, 25 Apr 2022 00:26:28 +0000 (01:26 +0100)]
hidden: Add checks for un-notched to vpid::consistency_check

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agofake rng: Remove an Arc
Ian Jackson [Sun, 24 Apr 2022 21:12:40 +0000 (22:12 +0100)]
fake rng: Remove an Arc

We don't in fact need this to be Clone, now that ServerConfig isn't.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agoat-hidden: Add some more synch, just to complete things
Ian Jackson [Mon, 25 Apr 2022 00:02:21 +0000 (01:02 +0100)]
at-hidden: Add some more synch, just to complete things

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agoat-hidden: Add more test, completing repro of unnotched bug
Ian Jackson [Sun, 24 Apr 2022 22:29:41 +0000 (23:29 +0100)]
at-hidden: Add more test, completing repro of unnotched bug

This test fails without the unnotched piece tracking.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agohidden: Fix handling of unnotched (Distinct) pieces
Ian Jackson [Mon, 25 Apr 2022 00:01:20 +0000 (01:01 +0100)]
hidden: Fix handling of unnotched (Distinct) pieces

We need to un-occult them.  But we were tracking what to recompute by
looking in occ.notches.  Un-notched pieces aren't there.

Introduce a new HashSet for these.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agohidden: Refactor a bit in preparation for unnotched pieces fix
Ian Jackson [Sun, 24 Apr 2022 23:41:55 +0000 (00:41 +0100)]
hidden: Refactor a bit in preparation for unnotched pieces fix

In both of these places, we're going to want to do something if there
is an occultation but notch is None.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agohidden: Have active_total_ppieces return usize
Ian Jackson [Mon, 25 Apr 2022 00:01:05 +0000 (01:01 +0100)]
hidden: Have active_total_ppieces return usize

The fix for the un-notched pieces bug is going to want to add a
HashMap len to this, and that's usize.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agohidden: Introduce Occultation::pieces
Ian Jackson [Sun, 24 Apr 2022 23:50:13 +0000 (00:50 +0100)]
hidden: Introduce Occultation::pieces

This is going to want to return un-notched pieces too.  Fix both sites
where we iterate over the notches.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agoat-hidden: Engage fake time feature
Ian Jackson [Sun, 24 Apr 2022 22:12:17 +0000 (23:12 +0100)]
at-hidden: Engage fake time feature

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agotests: Enable the fake time feature
Ian Jackson [Sun, 24 Apr 2022 21:16:47 +0000 (22:16 +0100)]
tests: Enable the fake time feature

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agofake time: Make fields pub that should be
Ian Jackson [Sun, 24 Apr 2022 22:41:13 +0000 (23:41 +0100)]
fake time: Make fields pub that should be

We want this for FakeTimeSpec in a test case.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agofake time: Fix config deserialisation
Ian Jackson [Sun, 24 Apr 2022 21:47:15 +0000 (22:47 +0100)]
fake time: Fix config deserialisation

Option works weirdly, empirically.  This (via a Vec) is what we want.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agodice: Honour fake time feature
Ian Jackson [Sun, 24 Apr 2022 21:19:49 +0000 (22:19 +0100)]
dice: Honour fake time feature

Really we should make this more pervasive, but this is what we need
right now.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agofake time: Introduce new feature
Ian Jackson [Sun, 24 Apr 2022 20:18:58 +0000 (21:18 +0100)]
fake time: Introduce new feature

Needs a little work still, and not used.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agoMake ServerConfig not be Clone
Ian Jackson [Sun, 24 Apr 2022 21:10:41 +0000 (22:10 +0100)]
Make ServerConfig not be Clone

We're going to put GlobalClock in it.  It doesn't actually want to be
Clone since it's a singleton.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agotests: at-hidden: wip test
Ian Jackson [Sun, 24 Apr 2022 15:25:19 +0000 (16:25 +0100)]
tests: at-hidden: wip test

This currently passes, and therefore didn't repro the un-notched piece
bug which I have been trying to repro and fix.  But it's a start.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agologging: In api_piece_op, log the form too
Ian Jackson [Sun, 24 Apr 2022 23:10:48 +0000 (00:10 +0100)]
logging: In api_piece_op, log the form too

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agotests: Increase debug traceing of hidden and updates
Ian Jackson [Sun, 24 Apr 2022 23:10:42 +0000 (00:10 +0100)]
tests: Increase debug traceing of hidden and updates

I wanted this for debugging the unnotched piece crash.  It seems fine
to keep it.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agodice: Allow loading old savefiles with no desc field
Ian Jackson [Sun, 24 Apr 2022 20:02:23 +0000 (21:02 +0100)]
dice: Allow loading old savefiles with no desc field

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agoapitest: Break out filter_by_desc_glob etc.
Ian Jackson [Sun, 24 Apr 2022 18:34:14 +0000 (19:34 +0100)]
apitest: Break out filter_by_desc_glob etc.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agodemo game: Give the dice descriptions
Ian Jackson [Sun, 24 Apr 2022 15:45:01 +0000 (16:45 +0100)]
demo game: Give the dice descriptions

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agodice: Support specifying the html description in the spec
Ian Jackson [Sun, 24 Apr 2022 15:44:46 +0000 (16:44 +0100)]
dice: Support specifying the html description in the spec

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agodice: Refactor describe_html to prep for desc
Ian Jackson [Sun, 24 Apr 2022 15:40:29 +0000 (16:40 +0100)]
dice: Refactor describe_html to prep for desc

Break out showing so that we don't have combinatorical description
formats.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agodemo game: Make the 2-sided die a disc
Ian Jackson [Sun, 24 Apr 2022 15:35:14 +0000 (16:35 +0100)]
demo game: Make the 2-sided die a disc

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agoFix many dbgc calls to be trace_dbg instead
Ian Jackson [Sun, 24 Apr 2022 11:36:23 +0000 (12:36 +0100)]
Fix many dbgc calls to be trace_dbg instead

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agoFix trace_dbg to tolerate call without any value parameters
Ian Jackson [Sun, 24 Apr 2022 11:37:32 +0000 (12:37 +0100)]
Fix trace_dbg to tolerate call without any value parameters

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agoMove logging::setup out of main.rs
Ian Jackson [Sun, 24 Apr 2022 11:26:57 +0000 (12:26 +0100)]
Move logging::setup out of main.rs

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agologging: Change output formats
Ian Jackson [Sun, 24 Apr 2022 11:18:11 +0000 (12:18 +0100)]
logging: Change output formats

Format is like that from flexi_logger but with only the level
coloured.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agocurrency: Move qty into xdata
Ian Jackson [Mon, 18 Apr 2022 19:03:38 +0000 (20:03 +0100)]
currency: Move qty into xdata

When we multigrab, we must split, which involves mutating the value of
the grabbed piece.  So the value must be in xdata, not ipc.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agoat-otter: Fix a ref to PIA that ought to be PIB.
Ian Jackson [Mon, 18 Apr 2022 16:10:58 +0000 (17:10 +0100)]
at-otter: Fix a ref to PIA that ought to be PIB.

I think.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agocurrency: Abolish min_unit
Ian Jackson [Mon, 18 Apr 2022 15:23:47 +0000 (16:23 +0100)]
currency: Abolish min_unit

We can instead just rely on the players to Not Do That, or to tell
each other off.  It's easy to recover from, too: just move money until
the amounts are right.

This also avoids any question of what to do if people try to combine
banknotes with the same currency but different min_qty.  (GCD?)

Suggested-by: Gareth Taylor
Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agoMultigrab: Provide in initial load
Ian Jackson [Mon, 18 Apr 2022 15:22:05 +0000 (16:22 +0100)]
Multigrab: Provide in initial load

This was broken by the special refactoring.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agoMultigrab: allow to multigrab occulters
Ian Jackson [Mon, 18 Apr 2022 15:20:46 +0000 (16:20 +0100)]
Multigrab: allow to multigrab occulters

I don't expect any pieces to exist that can both be active occulter,
and multigrab.  But if it does it should probably do the thing, rather
than mysteriously not work.  And this simplifies the code.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agoJS: Add a comment about PieceInfo vs SessionPieceLoadJson
Ian Jackson [Mon, 18 Apr 2022 15:17:50 +0000 (16:17 +0100)]
JS: Add a comment about PieceInfo vs SessionPieceLoadJson

I made a bug due to not realising this needed to be updated too.

Maybe at some point the common bits should be combined, at least on
the Rust side.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agoCurrency: Declare to be multigrab
Ian Jackson [Mon, 18 Apr 2022 11:38:14 +0000 (12:38 +0100)]
Currency: Declare to be multigrab

We don't actually implement the PieceTrait method, so that just
returns Inapplicable.  Ie, after this you can try to multiselect a
banknote but you get
  Problem manipulating piece: UI operation not valid in the curret piece state
in the log.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agoJS: Implement multigrab
Ian Jackson [Mon, 18 Apr 2022 12:20:30 +0000 (13:20 +0100)]
JS: Implement multigrab

Check the multigrab boolean, and if appropriate make a single
multigrab API call rather than trying to grab multiple pieces.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agoPlumbing for "multigrab" piece API call
Ian Jackson [Mon, 18 Apr 2022 12:00:56 +0000 (13:00 +0100)]
Plumbing for "multigrab" piece API call

We can now pass this through to a piece.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agoElide angle in game save file, when it's just North
Ian Jackson [Mon, 18 Apr 2022 11:22:24 +0000 (12:22 +0100)]
Elide angle in game save file, when it's just North

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agoElide some fields from save game state where we can
Ian Jackson [Mon, 18 Apr 2022 11:02:11 +0000 (12:02 +0100)]
Elide some fields from save game state where we can

This saves writing out the field names as well as just the vslues.

We would like to do this for the updates sent to the client, but that
would really depend on the JS nullable coalesce operator "??" which is
not available the version of typescript I'm using, nor our ES
compatibility target.  Newer typescript would do a polyfill but that
maybe wouldn't be super-fast?  So postpone that.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agoFix type of PreparedPieceState.held in the JS
Ian Jackson [Mon, 18 Apr 2022 10:59:42 +0000 (11:59 +0100)]
Fix type of PreparedPieceState.held in the JS

I was comparing the JS and Rust versions, and spotted this
discrepancy.

In fact it is assigned to internal fields and variables which are all
nullable, so there is no other code change needed.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agoProvide is_default() function
Ian Jackson [Mon, 18 Apr 2022 10:42:26 +0000 (11:42 +0100)]
Provide is_default() function

We're going to use this to elide some fields from the game save state.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agoProvide and plumb multigtab piece property from Rust to JS
Ian Jackson [Mon, 18 Apr 2022 09:10:37 +0000 (10:10 +0100)]
Provide and plumb multigtab piece property from Rust to JS

Currently nothing sets this (on the Rust side) nor uses it (on the JS
side).

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agoscript: Add a missing comma in a type definition
Ian Jackson [Mon, 18 Apr 2022 12:20:17 +0000 (13:20 +0100)]
script: Add a missing comma in a type definition

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agoAdd "p" argument to mouse_clicked_one
Ian Jackson [Mon, 18 Apr 2022 09:18:00 +0000 (10:18 +0100)]
Add "p" argument to mouse_clicked_one

Almost the callers have it and the one that doesn't (mouse_find_clicked)
is about to need it in another of its branches.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agoMove special rendering instructions to PieceSpecialProperties
Ian Jackson [Mon, 18 Apr 2022 10:20:12 +0000 (11:20 +0100)]
Move special rendering instructions to PieceSpecialProperties

This gets rid of an ipc method (meaning we get rid of one method call
during piece rendering) and is also more principled, than a call which
might conceivably give different answers at different times.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agoAdd special field to SpecLoaded
Ian Jackson [Mon, 18 Apr 2022 10:12:56 +0000 (11:12 +0100)]
Add special field to SpecLoaded

This is currently empty.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agosplit PieceSpecLoaded
Ian Jackson [Mon, 18 Apr 2022 10:07:55 +0000 (11:07 +0100)]
split PieceSpecLoaded

We are goint to want to add a field to only the non-inert version, so
this generic is not applicable any more.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agoapi: Introduce and use ApiPieceOpArgs::pri
Ian Jackson [Mon, 18 Apr 2022 12:08:44 +0000 (13:08 +0100)]
api: Introduce and use ApiPieceOpArgs::pri

We're going to have a new call site, too.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agoapi: Replace open-coded calculation with call to fully_visible
Ian Jackson [Mon, 18 Apr 2022 12:01:34 +0000 (13:01 +0100)]
api: Replace open-coded calculation with call to fully_visible

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agoui: Disable pointer events on text in dice and currency
Ian Jackson [Mon, 18 Apr 2022 00:07:42 +0000 (01:07 +0100)]
ui: Disable pointer events on text in dice and currency

Otherwise you can end up with bits of the displayed text (currency
value, or die face) selected.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agoui: Break out HTML_TEXT_LABEL_ELEM_START from clock.rs
Ian Jackson [Mon, 18 Apr 2022 00:02:15 +0000 (01:02 +0100)]
ui: Break out HTML_TEXT_LABEL_ELEM_START from clock.rs

We actually need this in other places too.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agocurrency: Tweaks to rendering
Ian Jackson [Sun, 17 Apr 2022 23:54:56 +0000 (00:54 +0100)]
currency: Tweaks to rendering

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agocurrency: Add one to the demo game
Ian Jackson [Sun, 17 Apr 2022 23:28:17 +0000 (00:28 +0100)]
currency: Add one to the demo game

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agocurrency: Initial skeleton
Ian Jackson [Sun, 17 Apr 2022 22:05:30 +0000 (23:05 +0100)]
currency: Initial skeleton

Can render, but no special behaviours.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agoui: Improve a comment and make it a doc comment
Ian Jackson [Sun, 17 Apr 2022 23:12:43 +0000 (00:12 +0100)]
ui: Improve a comment and make it a doc comment

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agoFix another HTML syntax error
Ian Jackson [Sun, 17 Apr 2022 23:06:15 +0000 (00:06 +0100)]
Fix another HTML syntax error

Define the type of `otherwise`, to be an Html variant.  And pass
HtmlStr values.  Otherwise the HTML gets re-escaped, leading to a
xyntax error.

An effect of this is that the hollow diamond is actually hollow now.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agoFix an HTML syntax error
Ian Jackson [Sun, 17 Apr 2022 23:05:35 +0000 (00:05 +0100)]
Fix an HTML syntax error

Nothing seemed to be reporting this.  I found it while looking for
another bug, which I'm about to fix now.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agoimpl Default for &HtmlStr
Ian Jackson [Sun, 17 Apr 2022 23:05:13 +0000 (00:05 +0100)]
impl Default for &HtmlStr

We'll use this in a moment.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agoscript.ts: Fix a uk spelling of "mitre"
Ian Jackson [Sun, 17 Apr 2022 22:46:15 +0000 (23:46 +0100)]
script.ts: Fix a uk spelling of "mitre"

CSS wants "miter".  This was producing a message on the JS console.

I have a feeling some of the code here existed to work around not
being able to get mitre to work properly.  but I CBA to look into that
now.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agoui.rs: Bring another constants together here
Ian Jackson [Sun, 17 Apr 2022 22:34:24 +0000 (23:34 +0100)]
ui.rs: Bring another constants together here

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agoui.rs: Bring a number of constants etc. together here
Ian Jackson [Sun, 17 Apr 2022 22:26:55 +0000 (23:26 +0100)]
ui.rs: Bring a number of constants etc. together here

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agoMove 0.35 magic value for font y adjustment into a Rust constant
Ian Jackson [Sun, 17 Apr 2022 22:24:57 +0000 (23:24 +0100)]
Move 0.35 magic value for font y adjustment into a Rust constant

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agoserde_with_compat: Add some docs, since this is confusing
Ian Jackson [Sun, 17 Apr 2022 20:09:07 +0000 (21:09 +0100)]
serde_with_compat: Add some docs, since this is confusing

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agocargo: Document private items by default
Ian Jackson [Sun, 17 Apr 2022 20:04:11 +0000 (21:04 +0100)]
cargo: Document private items by default

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agoserde_with_compat: Move to utils.rs where it belongs
Ian Jackson [Sun, 17 Apr 2022 20:00:49 +0000 (21:00 +0100)]
serde_with_compat: Move to utils.rs where it belongs

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agohidden cleanups: Introduce load_lilk
Ian Jackson [Sun, 17 Apr 2022 18:24:50 +0000 (19:24 +0100)]
hidden cleanups: Introduce load_lilk

This more-centralises the interpretation of LOI and IOI variants.

Also add some commentary and rename create_coalesce.  It doesn't
always create.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agoilk mixing: Support non-mixing pieces
Ian Jackson [Sun, 17 Apr 2022 17:11:44 +0000 (18:11 +0100)]
ilk mixing: Support non-mixing pieces

Allow us to handle an pieces which are occultable but which don't
participate in shuffling and displacement.

I. Introduce IOccultIlk enum.  The old approach is the variant Mix.
This allows us to introduce a new approach Distinct.

II. Make Notch optional in Passive Replace the unconditional
OccultIlkOwningId in IPiece with a new enum IOccultIlk, and the
OccultIlkName in the return value from PieceSpec::load with a new enum
LOccultIlk.

III. Immediately use the new approach for dice, dropping all handling
of ilks.  (Combining this into this commit avoids writing a bunch of
daft code that will be deleted right away.)

Consequences and ancillary changes:

 * We need a new compatibility arrangement so we can load old
   savefiles.  This is a bit fiddly and involves some macro
   trickery (which we will be moved to another file in due course).

 * OccultIlks gets two new methods from_iilk and dispose_iilk for
   handling IOccultIlk, rather than merely OccultIlkName.
   (We're going to move creation in here too, shortly.)

 * All existing pieces other than dice are still mixed by ilk.
   Allowing this not to be the case ia a question for the future.

 * Rename Passive.notch to Passive.permute_notch, for clarity
   of its purpose.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agohidden: style: Use if_let macro a couple more times
Ian Jackson [Sun, 17 Apr 2022 17:51:47 +0000 (18:51 +0100)]
hidden: style: Use if_let macro a couple more times

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agohidden: style: Unwrap a binding
Ian Jackson [Sun, 17 Apr 2022 17:37:54 +0000 (18:37 +0100)]
hidden: style: Unwrap a binding

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agoilks: Make ilk available earlier in passive calculation
Ian Jackson [Sun, 17 Apr 2022 15:17:43 +0000 (16:17 +0100)]
ilks: Make ilk available earlier in passive calculation

The only functional effect is that some broken states now no longer
get occultated.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agoilks: Refactoring of passive computation
Ian Jackson [Sun, 17 Apr 2022 17:41:09 +0000 (18:41 +0100)]
ilks: Refactoring of passive computation

Use if_chain instead of the outer if let.  This is good because we're
going to want to add another condition.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agoilk mixing: piece_pri: Hoist pri_occulted call
Ian Jackson [Sun, 17 Apr 2022 10:36:43 +0000 (11:36 +0100)]
ilk mixing: piece_pri: Hoist pri_occulted call

We are going to want to add a new branch to these conditionals, and
the new branch doesn't want this functionality.

No functional change.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agohidden: style: Make get take &I and remove some pointles borrow calls
Ian Jackson [Sun, 17 Apr 2022 17:40:31 +0000 (18:40 +0100)]
hidden: style: Make get take &I and remove some pointles borrow calls

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agodice test: demo game: Add a 2nd demo die
Ian Jackson [Sat, 16 Apr 2022 20:10:30 +0000 (21:10 +0100)]
dice test: demo game: Add a 2nd demo die

This lets us test occult mixing.  Which in fact is not desirable.  But
keep this to let us test it while we work on the problem, and
afterwards.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agodice test: demo game: Add a demo die with occultation label
Ian Jackson [Sat, 16 Apr 2022 20:03:22 +0000 (21:03 +0100)]
dice test: demo game: Add a demo die with occultation label

This lets us test how they occult.  It turns out, not particularly
well...

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agodice: Support occultation by label, for all 1-faced images
Ian Jackson [Sun, 17 Apr 2022 12:51:38 +0000 (13:51 +0100)]
dice: Support occultation by label, for all 1-faced images

Right now we mix dice of all ilks.  This is wrong.  Dice shouldn't mix
at all.  We're going to do that RSN.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agohidden: Add another consistency check for pieces<->notches
Ian Jackson [Sun, 17 Apr 2022 15:10:15 +0000 (16:10 +0100)]
hidden: Add another consistency check for pieces<->notches

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agodice: Break out occ_label
Ian Jackson [Sat, 16 Apr 2022 13:32:25 +0000 (14:32 +0100)]
dice: Break out occ_label

We are going to want to call this for situations where we have an
OccultSpec but not an occultable image.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agodice: Reorganise occultation handling
Ian Jackson [Sat, 16 Apr 2022 20:00:44 +0000 (21:00 +0100)]
dice: Reorganise occultation handling

I was trying to support ilks properly.  This code is in fact going to
be considerably simplified.

But it will still make sense to split the interpretation of the spec
from the assembly of the Arc<dyn InertPieceImage> for the occulted
view.  That will make it possible for the spec interpretation to
provide an occulted view in more situations.

In fact it appears that these plans are going to be postponed and not
done right now, but I'm keeping this refactoring.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agodice: Break out OccultSpec (breaking change)
Ian Jackson [Sat, 16 Apr 2022 13:17:22 +0000 (14:17 +0100)]
dice: Break out OccultSpec (breaking change)

Earlier I wrote: We want to add an ilk here.

But this is no longer going to be true, because we are getting rid of
ilk mixing for dice.  Nevertheless, this change is going in a roughly
good direction in spec API terms since it will allow us to add other
things to occult.

Notably, if we allow composition of a die image from a base and faces,
or if we allow specifying an occulted face image separately from the
face images.

And `occult_label` is just a bad pattern.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agodemo table: Move die
Ian Jackson [Sat, 16 Apr 2022 13:16:59 +0000 (14:16 +0100)]
demo table: Move die

We're going to add another die

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agoReduce proposed stability promise re management protocol
Ian Jackson [Sun, 17 Apr 2022 12:48:25 +0000 (13:48 +0100)]
Reduce proposed stability promise re management protocol

This will allow us not to worry about errors, which are otherwise
awkward.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agodbgc: Remove a call in clock.rs
Ian Jackson [Sun, 17 Apr 2022 09:54:36 +0000 (10:54 +0100)]
dbgc: Remove a call in clock.rs

This looks like leftovers.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
3 years agodbgc: Replace many calls in hidden.rs with trace_dbg
Ian Jackson [Sun, 17 Apr 2022 09:54:15 +0000 (10:54 +0100)]
dbgc: Replace many calls in hidden.rs with trace_dbg

This looks like leftovers.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>