From: Ian Jackson Date: Sun, 28 Feb 2021 13:38:47 +0000 (+0000) Subject: Some variable name corrections X-Git-Tag: otter-0.4.0~277 X-Git-Url: https://www.chiark.greenend.org.uk/ucgi/~ianmdlvl/git?a=commitdiff_plain;h=7b403ec8fdd86903e79db5cf9a77cf0de3d359f7;p=otter.git Some variable name corrections Signed-off-by: Ian Jackson --- diff --git a/daemon/cmdlistener.rs b/daemon/cmdlistener.rs index 439ab6cf..40e1fdab 100644 --- a/daemon/cmdlistener.rs +++ b/daemon/cmdlistener.rs @@ -376,24 +376,24 @@ fn execute_game_insn<'cs, 'igr, 'ig: 'igr>( MGI::ListPieces => readonly(cs,ag,ig, &[TP::ViewNotSecret], |ig|{ let pieces = ig.gs.pieces.iter().filter_map( - |(piece,p)| (|| Ok::<_,MgmtError>(if_chain!{ - let &GPiece { pos, face, .. } = p; - if let Some(pinfo) = ig.ipieces.get(piece); + |(piece,gpc)| (|| Ok::<_,MgmtError>(if_chain!{ + let &GPiece { pos, face, .. } = gpc; + if let Some(pto) = ig.ipieces.get(piece); let visible = if ! piece_at_all_occluded(&ig.gs.occults, piece) { // todo: something more sophisticated would be nice let pri = PieceRenderInstructions::new_visible( // visible id is internal one here VisiblePieceId(piece.data()) ); - let bbox = pinfo.bbox_approx()?; - let desc_html = pri.describe(p, pinfo); + let bbox = pto.bbox_approx()?; + let desc_html = pri.describe(gpc, pto); Some(MgmtGamePieceVisibleInfo { pos, face, desc_html, bbox }) } else { None }; - let itemname = pinfo.itemname().to_string(); + let itemname = pto.itemname().to_string(); then { Some(MgmtGamePieceInfo { piece, itemname, @@ -559,17 +559,17 @@ fn execute_game_insn<'cs, 'igr, 'ig: 'igr>( MGI::DeletePiece(piece) => { let (ig, modperm, _) = cs.check_acl_modify_pieces(ag, ig)?; - let p = ig.ipieces.as_mut(modperm) + let pto = ig.ipieces.as_mut(modperm) .remove(piece).ok_or(ME::PieceNotFound)?; let gs = &mut ig.gs; - let pc = gs.pieces.as_mut(modperm).remove(piece); - let desc_html = if let Some(pc) = &pc { + let gpc = gs.pieces.as_mut(modperm).remove(piece); + let desc_html = if let Some(gpc) = &gpc { let pri = PieceRenderInstructions::new_visible(default()); - pri.describe(pc, &p) + pri.describe(gpc, &pto) } else { Html::lit("") }; - if let Some(pc) = pc { p.delete_hook(&pc, gs); } + if let Some(gpc) = gpc { pto.delete_hook(&gpc, gs); } (U{ pcs: vec![(piece, PieceUpdateOp::Delete())], log: vec![ LogEntry { html: Html(format!("A piece {} was removed from the game", diff --git a/daemon/session.rs b/daemon/session.rs index f4e00d73..9087c281 100644 --- a/daemon/session.rs +++ b/daemon/session.rs @@ -110,29 +110,29 @@ fn session_inner(form: Json, pieces.sort_by_key(|(_,pr)| &pr.zlevel); - for (gpid, pr) in pieces { - let pri = piece_pri(&ig.gs.occults, player, gpl, gpid, pr); - let p = if let Some(p) = ig.ipieces.get(gpid) { p } + for (piece, gpc) in pieces { + let pri = piece_pri(&ig.gs.occults, player, gpl, piece, gpc); + let pto = if let Some(pto) = ig.ipieces.get(piece) { pto } else { continue /* was deleted */ }; - let defs = pri.make_defs(pr, p)?; + let defs = pri.make_defs(gpc, pto)?; alldefs.push((pri.vpid, defs)); - let desc = pri.describe(&pr, p); + let desc = pri.describe(&gpc, pto); - let vangle = pri.angle(pr).to_compass(); + let vangle = pri.angle(gpc).to_compass(); let for_info = SessionPieceLoadJson { - held: &pr.held, - z: pr.zlevel.z.clone(), - zg: pr.zlevel.zg, - pinned: pr.pinned, + held: &gpc.held, + z: gpc.zlevel.z.clone(), + zg: gpc.zlevel.zg, + pinned: gpc.pinned, angle: vangle, desc, - uos: &pri.ui_operations(pr, p.as_ref())?, + uos: &pri.ui_operations(gpc, pto.as_ref())?, }; let for_piece = SessionPieceContext { id: pri.vpid, - pos: pr.pos, + pos: gpc.pos, info: serde_json::to_string(&for_info) .map_err(|e| InternalError::JSONEncode(e))?, }; diff --git a/src/gamestate.rs b/src/gamestate.rs index c173d79e..1320bc67 100644 --- a/src/gamestate.rs +++ b/src/gamestate.rs @@ -47,7 +47,7 @@ pub struct ZLevel { // ---------- game state ---------- #[derive(Debug,Serialize,Deserialize)] -pub struct GameState { +pub struct GameState { // usual variable: gs pub table_colour: Colour, pub table_size: Pos, pub pieces: GPieces, @@ -61,14 +61,14 @@ pub struct GameState { pub type GPlayers = DenseSlotMap; #[derive(Debug,Serialize,Deserialize,Clone)] -pub struct GPlayer { +pub struct GPlayer { // usual variable: gpl pub nick: String, pub layout: PresentationLayout, pub idmap: PerPlayerIdMap, } #[derive(Debug,Serialize,Deserialize)] -pub struct GPiece { +pub struct GPiece{ // usual variable: gpc pub pos: Pos, pub face: FaceId, pub held: Option, @@ -131,7 +131,7 @@ pub struct UoDescription { pub wrc: WhatResponseToClientOp, } -#[typetag::serde] +#[typetag::serde] // usual variable: pto ("piece trait object") pub trait PieceTrait: OutlineTrait + Send + Debug { /// by convention, occult face is nfaces-1 // xxx this is no good, we need a central definition of the occult diff --git a/src/global.rs b/src/global.rs index 1ce19e1b..46fe7ff6 100644 --- a/src/global.rs +++ b/src/global.rs @@ -61,7 +61,7 @@ pub struct PlayerRecord { } #[derive(Debug,Clone,Serialize,Deserialize)] -pub struct IPlayer { +pub struct IPlayer { // usual variable: ipl pub acctid: AccountId, pub tokens_revealed: HashMap, pub tz: Timezone,