designed for human editing and flexibility. See the `TOML
documentation <https://toml.io/en/>`_ for information about the syntax.
+Any other files which might be present in the zipfile are ignored.
+(Future versions of Otter might define a meaning for them.)
+
Character set and case-sensitivity
``````````````````````````````````
directory ``libraries/LIB.toml``. The layout of Otter's builtin
libraries is similar.
+Image files
+-----------
+
+Otter supports uploading of SVG and PNG files. They should be in the
+directory ``library/LIB``, named after the item. (See `Files entry`_
+for details of how to specify the file names.)
+
+Image files should be small --- ideally a handful of kilobytes, or
+less. SVG images should be of modest complexity.
+
+Large image files don't just upload slowly; they also make the game
+perform poorly when playing. This is because the image files are
+frequently (re)transmitted by the server to each client.
+
+It is not normally necessary to specify images in great detail: they
+take only a small space on the players' screens, so the resolution
+does not need to be awesome. As an example, the playing cards in the
+builtin ``cards-oxymoron`` library are image files of just 73x97
+pixels.
+
Catalogue
---------