chiark / gitweb /
at: Do not any longer tolerate JS errors on game reset
authorIan Jackson <ijackson@chiark.greenend.org.uk>
Sat, 3 Apr 2021 17:34:06 +0000 (18:34 +0100)
committerIan Jackson <ijackson@chiark.greenend.org.uk>
Sun, 4 Apr 2021 19:07:53 +0000 (20:07 +0100)
This is all supposed to be sorted now.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
wdriver/wdt-altergame.rs

index 472e63af078b9258432247474c30ca0dd0fc4ac8..5cd66929a51f9b866123ba6805f322dda676ec51 100644 (file)
@@ -80,7 +80,7 @@ fn tests(UsualSetup { su, alice, ..}: UsualSetup) {
     let game_spec = &c.su.ds.subst("@specs@/penultima.game.toml")?;
     let mut alice = c.su.w(&c.alice)?;
     alice.otter(&["reset"],&[&game_spec])?;
-    alice.synch_ignore_js_errors()?;
+    alice.synch()?;
     let url = alice.current_url()?;
     alice.get(url)?;
     alice.synch()?;