var pieces_marker : SVGGraphicsElement;
var defs_marker : SVGGraphicsElement;
var log_elem : HTMLElement;
+var logouter_elem : HTMLElement;
var status_node : HTMLElement;
var uos_node : HTMLElement;
var wresting: boolean;
(() => {
let le_top = lastent.getBoundingClientRect()!.top;
let le_bot = lastent.getBoundingClientRect()!.bottom;
- let ld_bot = log_elem.getBoundingClientRect()!.bottom;
+ let ld_bot = logouter_elem.getBoundingClientRect()!.bottom;
console.log("ADD_LOG_MESSAGE bboxes: le t b, bb",
le_top, le_bot, ld_bot);
return 0.5 * (le_bot + le_top) > ld_bot;
let sse_url_prefix = body.dataset.sseUrlPrefix!;
status_node = document.getElementById('status')!;
status_node.innerHTML = 'js-done';
+ logouter_elem = document.getElementById("logouter")!;
log_elem = document.getElementById("log")!;
let dataload = JSON.parse(body.dataset.load!);
players = dataload.players!;