chiark / gitweb /
Use default support angle when in simple mode
authorYouness Alaoui <kakaroto@kakaroto.homelinux.net>
Tue, 18 Aug 2015 21:30:01 +0000 (17:30 -0400)
committerYouness Alaoui <kakaroto@kakaroto.homelinux.net>
Tue, 18 Aug 2015 21:30:01 +0000 (17:30 -0400)
Cura/gui/sceneView.py

index 7ab17037efebb91e2f5fdeca4c7f6ecaceb599ff..0ebcdd83214dbd43a57e0c97f1182a7ef5977e02 100644 (file)
@@ -1176,7 +1176,10 @@ class SceneView(openglGui.glGuiPanel):
 
                        if self.viewMode == 'overhang':
                                self._objectOverhangShader.bind()
-                               self._objectOverhangShader.setUniform('cosAngle', math.cos(math.radians(90 - profile.getProfileSettingFloat('support_angle'))))
+                               support_angle = profile.getProfileSettingFloat('support_angle')
+                               if self._isSimpleMode:
+                                       support_angle = float(profile.settingsDictionary['support_angle'].getDefault())
+                               self._objectOverhangShader.setUniform('cosAngle', math.cos(math.radians(90 - support_angle)))
                        else:
                                self._objectShader.bind()
                        for obj in self._scene.objects():