* ``label``. Controls display of the label with information about
the in-game state. Dictionary with two sub-entries:
- * ``colour`` [string, defaults to the edge colour].
- * ``place`` [string]: One of ``"BottomLeft"`` (default),
+
+ - ``colour`` [string, defaults to the edge colour].
+ - ``place`` [string]: One of ``"BottomLeft"`` (default),
``"TopLeft"``, ``"BottomLeftOutside"``, ``"TopLeftOutside"``.
* ``shape``. The shape of a piece. Dictionary with two sub-entries:
- * ``type``. ``"Circle"`` or ``"Rect"`` [required]
- * ``size`` [array of 1 or 2 numbers]: required if ``type="Rect"``.
- * ``diam`` [number]: required if ``type="Circle"``.
+
+ - ``type``. ``"Circle"`` or ``"Rect"`` [required]
+ - ``size`` [array of 1 or 2 numbers]: required if ``type="Rect"``.
+ - ``diam`` [number]: required if ``type="Circle"``.
* ``itemname``: Used when other parts of the game want to refer to
this one. [string]