fn hidden_hand(&mut self) {
prepare_game(&self.su().ds, TABLE)?;
let mut alice = self.connect_player(&self.alice)?;
+ let mut bob = self.connect_player(&self.bob)?;
self.su_mut().mgmt_conn.fakerng_load(&[&"1"])?;
let pieces = alice.pieces()?;
"wrc": "Unpredictable",
}))?;
+ bob.synch()?;
+
for (pawn, &xoffset) in izip!(&pawns, [10,20].iter()) {
alice.api_with_piece_op(&pawn.id, "m", json![
(hand.pos + PosC([xoffset, 0]))?.0
])?;
}
- alice.synchx(None, |session, gen, k, v| {
+ alice.synch()?;
+ bob.synchx(None, |session, gen, k, v| {
dbgc!((k, v));
})?;