let occulted = match occk {
OccKG::Invisible => {
- trace_dbg!("piece_pri", gpc, occk);
+ trace_dbg!("piece_pri", player, piece, occk, gpc);
return None;
}
OccKG::Visible => PriOcculted::Visible,
OccKG::Displaced(pos) => PriOcculted::Displaced(pos),
};
let vpid = gpl.idmap.fwd_or_insert(piece);
- trace_dbg!("piece_pri", gpc, occk, vpid, occulted);
+ trace_dbg!("piece_pri", player, piece, occk, vpid, occulted, gpc);
Some(PieceRenderInstructions { vpid, occulted })
}
inner(ioccults, occults, player, gpl, piece, gpc, ipc)