chiark / gitweb /
cli: use access_game in library-add
authorIan Jackson <ijackson@chiark.greenend.org.uk>
Wed, 18 Nov 2020 20:51:46 +0000 (20:51 +0000)
committerIan Jackson <ijackson@chiark.greenend.org.uk>
Wed, 18 Nov 2020 20:51:46 +0000 (20:51 +0000)
This reverts commit e212270ec6423f2c11574d70cac0f09ec3873c70.

src/bin/otter.rs

index 0c947ff7871a3788cc14efbea73e8929301c6c1a..fa482523b318952e635d7cf4eb657829a9a4f7b3 100644 (file)
@@ -837,11 +837,7 @@ mod library_add {
     const MAGIC : &str = "mgmt-library-load-marker";
 
     let args = parse_args::<Args,_>(args, &subargs, &ok_id, None);
-    let mut chan = ConnForGame {
-      conn: access_account(&ma)?,
-      game: ma.instance_name(&args.table_name),
-      how: MgmtGameUpdateMode::Online,
-    };
+    let mut chan = access_game(&ma, &args.table_name)?;
     let pieces = chan.get_pieces()?;
     let markers = pieces.iter().filter(|p| p.itemname == MAGIC)
       .collect::<Vec<_>>();