}
#[throws(Explode)]
- fn place_library_load_markers(&mut self) -> Session {
+ fn some_library_add(&mut self, command: &[String]) -> Vec<String> {
+ let add_err = self.otter(command)
+ .expect_err("library-add succeeded after reset!");
+ assert_eq!(add_err.downcast::<ExitStatusError>()?.0.code(),
+ Some(EXIT_NOTFOUND));
+
let mut session = self.connect_player(&self.alice)?;
let pieces = session.pieces::<PIA>()?;
let llm = pieces.into_iter()
}
session.synch()?;
- session
- }
-
- #[throws(Explode)]
- fn some_library_add(&mut self, command: &[String]) -> Vec<String> {
- let add_err = self.otter(command)
- .expect_err("library-add succeeded after reset!");
- assert_eq!(add_err.downcast::<ExitStatusError>()?.0.code(),
- Some(EXIT_NOTFOUND));
-
- let mut session = self.place_library_load_markers()?;
self.otter(&command)
.expect("library-add failed after place!");