.unwrap_or_else(|| ma.account.default_nick());
let details = MgmtPlayerDetails { nick: Some(nick) };
insns.push(MGI::JoinGame { details });
- },
+ }
Some((player, mpi)) => {
println!("already in game, as player #{} {:?}",
player.0.get_idx_version().0, &mpi.nick);
let details = MgmtPlayerDetails { nick: ma.nick.clone() };
insns.push(MGI::UpdatePlayer { player, details });
}
- }
+ }
if args.reset_access {
println!("resetting access token (invalidating other URLs)");
insns.push(MGI::ResetPlayerAccess(player));
println!("redelivering existing access token");
insns.push(MGI::RedeliverPlayerAccess(player));
}
- },
+ }
};
fn deliver(token: &AccessTokenReport) {
for l in &token.lines {
if l.contains(char::is_control) {
- println!("Server token info contains control chars! {:?}",
- &l);
+ println!("Server token info contains control chars! {:?}", &l);
} else {
println!(" {}", &l);
}