}
fn log_did_to_piece<L: Lens + ?Sized>(
- gpl: &GPlayerState, lens: &L, p: &dyn Piece, pc: &PieceState, piece: PieceId,
+ gpl: &GPlayerState, lens: &L,
+ piece: PieceId, pc: &PieceState, p: &dyn Piece,
did: &str,
) -> Vec<LogEntry> {
vec![ LogEntry { html: Html(format!(
pc.pinned = self.0;
let update = PieceUpdateOp::Modify(());
let logents = log_did_to_piece(
- &gpl, lens, p, pc, piece,
+ gpl, lens, piece, pc, p,
if pc.pinned { "pinned" } else { "unpinned" },
);
(WhatResponseToClientOp::Predictable,