-OTTER - ONLINE TABLE TOP ENVIRONMENT RENDERER
-=============================================
+Introduction
+============
-Otter is an online game system.
+Otter, the Online Table Top Environment Renderer, is an online game
+system.
But it is not like most online game systems. It does not know (nor
does it need to know) the rules of the game you are playing. Instead,
Playing a game with Otter
---------------------------
+-------------------------
The Otter game environment is accessed from a web browser running
JavaScript, using a magic https link obtained from joining the game.
-Making your own game
-====================
+Advanced usage
+==============
+
+Adding pieces to a game in progress
+-----------------------------------
+
+Use the `otter library-list` and `otter library-add` commands, you can
+add pieces to a game while it is in progress.
+
+You may want to refer to the shape library preview ("Shapelib" link in
+the game UI).
+
+
+Defining your own game
+----------------------
If you want to use existing piece shapes that Otter already knows
about, you can do this by providing a `<something>.game.toml` file.
as found in `src/spec.rs` in the Otter source code.
-Adding shapes
-=============
+Adding shapes (pieces, cards, etc.)
+-----------------------------------
Otter uses SVGs. The sources for the SVGs are all in the otter source
tree, in the `library/` directory.
-OTTER - USER DOCUMENTATION
-==========================
+Using Otter as a player or game host
+====================================
Basics; joining a game
----------------------