.expect_err("library-add succeeded after reset!");
ensure_eq!(add_err.downcast::<ExitStatusError>()?.0.code(),
Some(EXIT_NOTFOUND));
+
+ let session = self.connect_player(&self.alice)?;
+
+ for pu in session.dom.element("#pieces_marker").unwrap().next_siblings() {
+ let pu = match pu.value().as_element() { Some(pu) => pu, _ => continue };
+ let info = match pu.attr("data-info") { Some(info) => info, _ => break };
+ let info: serde_json::Value = serde_json::from_str(&info)?;
+ let desc = &info["desc"];
+ dbg!(&desc);
+ }
// xxx find load markers ids
- let _session = self.connect_player(&self.alice)?;
// xxx find load markers' locations
// xxx send api requests to move markers
// run library-add again