Well. It seems that if you have done click_and_hold in one window,
you can't do click in another. OK fine whatever.
Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
w.action_chain()
.move_pc(&w, P_ALICE)?
+ .click()
+ .release()
+
.click_and_hold()
.move_w(&w, DEST)?
+ .release()
+
.perform()
.did("alice, drag pawn over target")?;
w.synch()?;
let mut w = su.w(&self.alice)?;
w.action_chain()
+ .move_pc(&w, P_ALICE)?
+ .click()
.release()
.perform()
.did("alice, drop pawn on target")?;