X-Git-Url: https://www.chiark.greenend.org.uk/ucgi/~ianmdlvl/git?a=blobdiff_plain;f=unit.h;h=942de5f36f484950a150d5fb57aa16a3dbeb64ee;hb=a1682c907a6198d15325db9009cabca670af730d;hp=2433cc7d7cf7e1ca6afcf436d63e898a6e2f358c;hpb=ef734fd6c2ec4e5602bbfe2a0d26dcf39c14d2bf;p=elogind.git
diff --git a/unit.h b/unit.h
index 2433cc7d7..942de5f36 100644
--- a/unit.h
+++ b/unit.h
@@ -3,6 +3,25 @@
#ifndef foounithfoo
#define foounithfoo
+/***
+ This file is part of systemd.
+
+ Copyright 2010 Lennart Poettering
+
+ systemd is free software; you can redistribute it and/or modify it
+ under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ systemd is distributed in the hope that it will be useful, but
+ WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with systemd; If not, see .
+***/
+
#include
#include
@@ -41,7 +60,9 @@ enum UnitLoadState {
UNIT_STUB,
UNIT_LOADED,
UNIT_FAILED,
- _UNIT_LOAD_STATE_MAX
+ UNIT_MERGED,
+ _UNIT_LOAD_STATE_MAX,
+ _UNIT_LOAD_STATE_INVALID = -1
};
enum UnitActiveState {
@@ -50,7 +71,8 @@ enum UnitActiveState {
UNIT_INACTIVE,
UNIT_ACTIVATING,
UNIT_DEACTIVATING,
- _UNIT_ACTIVE_STATE_MAX
+ _UNIT_ACTIVE_STATE_MAX,
+ _UNIT_ACTIVE_STATE_INVALID = -1
};
static inline bool UNIT_IS_ACTIVE_OR_RELOADING(UnitActiveState t) {
@@ -91,11 +113,14 @@ enum UnitDependency {
#include "manager.h"
#include "job.h"
+#include "cgroup.h"
struct Meta {
Manager *manager;
+
UnitType type;
UnitLoadState load_state;
+ Unit *merged_into;
char *id; /* One name is special because we use it for identification. Points to an entry in the names set */
@@ -103,22 +128,40 @@ struct Meta {
Set *dependencies[_UNIT_DEPENDENCY_MAX];
char *description;
- char *load_path; /* if loaded from a config file this is the primary path to it */
+ char *fragment_path; /* if loaded from a config file this is the primary path to it */
/* If there is something to do with this unit, then this is
* the job for it */
Job *job;
bool in_load_queue:1;
+ bool in_dbus_queue:1;
+ bool in_cleanup_queue:1;
+ bool sent_dbus_new_signal:1;
+
+ /* If we go down, pull down everything that depends on us, too */
+ bool recursive_stop;
+
+ /* Garbage collect us we nobody wants or requires us anymore */
+ bool stop_when_unneeded;
usec_t active_enter_timestamp;
usec_t active_exit_timestamp;
+ /* Counterparts in the cgroup filesystem */
+ CGroupBonding *cgroup_bondings;
+
/* Load queue */
LIST_FIELDS(Meta, load_queue);
/* Per type list */
LIST_FIELDS(Meta, units_per_type);
+
+ /* D-Bus queue */
+ LIST_FIELDS(Meta, dbus_queue);
+
+ /* Cleanup queue */
+ LIST_FIELDS(Meta, cleanup_queue);
};
#include "service.h"
@@ -145,7 +188,7 @@ union Unit {
struct UnitVTable {
const char *suffix;
- int (*init)(Unit *u);
+ int (*init)(Unit *u, UnitLoadState *new_state);
void (*done)(Unit *u);
int (*coldplug)(Unit *u);
@@ -165,6 +208,8 @@ struct UnitVTable {
void (*sigchld_event)(Unit *u, pid_t pid, int code, int status);
void (*timer_event)(Unit *u, uint64_t n_elapsed, Watch *w);
+ void (*cgroup_notify_empty)(Unit *u);
+
/* This is called for each unit type and should be used to
* enumerate existing devices and load them. However,
* everything that is loaded here should still stay in
@@ -211,20 +256,36 @@ void unit_free(Unit *u);
int unit_add_name(Unit *u, const char *name);
int unit_add_dependency(Unit *u, UnitDependency d, Unit *other);
int unit_add_dependency_by_name(Unit *u, UnitDependency d, const char *name);
+int unit_add_dependency_by_name_inverse(Unit *u, UnitDependency d, const char *name);
+
+int unit_add_exec_dependencies(Unit *u, ExecContext *c);
+
+int unit_add_cgroup(Unit *u, CGroupBonding *b);
+int unit_add_cgroup_from_text(Unit *u, const char *name);
+int unit_add_default_cgroup(Unit *u);
+CGroupBonding* unit_get_default_cgroup(Unit *u);
int unit_choose_id(Unit *u, const char *name);
int unit_set_description(Unit *u, const char *description);
void unit_add_to_load_queue(Unit *u);
+void unit_add_to_dbus_queue(Unit *u);
+void unit_add_to_cleanup_queue(Unit *u);
int unit_merge(Unit *u, Unit *other);
+int unit_merge_by_name(Unit *u, const char *other);
-int unit_load_fragment_and_dropin(Unit *u);
+Unit *unit_follow_merge(Unit *u);
+
+int unit_load_fragment_and_dropin(Unit *u, UnitLoadState *new_state);
+int unit_load_fragment_and_dropin_optional(Unit *u, UnitLoadState *new_state);
int unit_load(Unit *unit);
const char* unit_id(Unit *u);
const char *unit_description(Unit *u);
+bool unit_has_name(Unit *u, const char *name);
+
UnitActiveState unit_active_state(Unit *u);
void unit_dump(Unit *u, FILE *f, const char *prefix);
@@ -249,9 +310,22 @@ void unit_unwatch_timer(Unit *u, Watch *w);
bool unit_job_is_applicable(Unit *u, JobType j);
-const char *unit_path(void);
int set_unit_path(const char *p);
-char *unit_name_escape_path(const char *prefix, const char *path, const char *suffix);
+char *unit_name_escape_path(const char *path, const char *suffix);
+
+const char *unit_type_to_string(UnitType i);
+UnitType unit_type_from_string(const char *s);
+
+const char *unit_load_state_to_string(UnitLoadState i);
+UnitLoadState unit_load_state_from_string(const char *s);
+
+const char *unit_active_state_to_string(UnitActiveState i);
+UnitActiveState unit_active_state_from_string(const char *s);
+
+const char *unit_dependency_to_string(UnitDependency i);
+UnitDependency unit_dependency_from_string(const char *s);
+
+char *unit_dbus_path(Unit *u);
#endif