X-Git-Url: https://www.chiark.greenend.org.uk/ucgi/~ianmdlvl/git?a=blobdiff_plain;f=unit.h;h=052cee01eab93b37473704152a95f8b6150cd360;hb=10a94420172b33a7472a16b2e829689dbc570cad;hp=942de5f36f484950a150d5fb57aa16a3dbeb64ee;hpb=f278026d21e2ded46f7f91152d60842525e74956;p=elogind.git diff --git a/unit.h b/unit.h index 942de5f36..052cee01e 100644 --- a/unit.h +++ b/unit.h @@ -43,6 +43,15 @@ typedef enum UnitDependency UnitDependency; #define DEFAULT_TIMEOUT_USEC (20*USEC_PER_SEC) #define DEFAULT_RESTART_USEC (100*USEC_PER_MSEC) +typedef enum KillMode { + KILL_CONTROL_GROUP = 0, + KILL_PROCESS_GROUP, + KILL_PROCESS, + KILL_NONE, + _KILL_MODE_MAX, + _KILL_MODE_INVALID = -1 +} KillMode; + enum UnitType { UNIT_SERVICE = 0, UNIT_TIMER, @@ -53,7 +62,7 @@ enum UnitType { UNIT_AUTOMOUNT, UNIT_SNAPSHOT, _UNIT_TYPE_MAX, - _UNIT_TYPE_INVALID = -1, + _UNIT_TYPE_INVALID = -1 }; enum UnitLoadState { @@ -188,8 +197,31 @@ union Unit { struct UnitVTable { const char *suffix; - int (*init)(Unit *u, UnitLoadState *new_state); + /* Can units of this type have multiple names? */ + bool no_alias:1; + + /* If true units of this types can never have "Requires" + * dependencies, because state changes can only be observed, + * not triggered */ + bool refuse_requires:1; + + /* This should reset all type-specific variables. This should + * not allocate memory, and is either called with 0 + * initialized data, or with data left from done() */ + void (*init)(Unit *u); + + /* Actually load data from disk. This may fail, and should set + * load_state to UNIT_LOADED, UNIT_MERGED or leave it at + * UNIT_STUB if no configuration could be found. */ + int (*load)(Unit *u); + + /* This should free all type-specific variables. It should be + * idempotent. There's no need to reset variables that deal + * with dynamic memory/resources. */ void (*done)(Unit *u); + + /* If a a lot of units got created via enumerate(), this is + * where to actually set the state and call unit_notify(). */ int (*coldplug)(Unit *u); void (*dump)(Unit *u, FILE *f, const char *prefix); @@ -204,6 +236,12 @@ struct UnitVTable { * a simpler one that the engine can understand */ UnitActiveState (*active_state)(Unit *u); + /* Returns the substate specific to this unit type as + * string. This is purely information so that we can give the + * user a more finegrained explanation in which actual state a + * unit is in. */ + const char* (*sub_state_to_string)(Unit *u); + void (*fd_event)(Unit *u, int fd, uint32_t events, Watch *w); void (*sigchld_event)(Unit *u, pid_t pid, int code, int status); void (*timer_event)(Unit *u, uint64_t n_elapsed, Watch *w); @@ -277,8 +315,8 @@ int unit_merge_by_name(Unit *u, const char *other); Unit *unit_follow_merge(Unit *u); -int unit_load_fragment_and_dropin(Unit *u, UnitLoadState *new_state); -int unit_load_fragment_and_dropin_optional(Unit *u, UnitLoadState *new_state); +int unit_load_fragment_and_dropin(Unit *u); +int unit_load_fragment_and_dropin_optional(Unit *u); int unit_load(Unit *unit); const char* unit_id(Unit *u); @@ -288,6 +326,8 @@ bool unit_has_name(Unit *u, const char *name); UnitActiveState unit_active_state(Unit *u); +const char* unit_sub_state_to_string(Unit *u); + void unit_dump(Unit *u, FILE *f, const char *prefix); bool unit_can_reload(Unit *u); @@ -314,6 +354,10 @@ int set_unit_path(const char *p); char *unit_name_escape_path(const char *path, const char *suffix); +char *unit_dbus_path(Unit *u); + +int unit_load_related_unit(Unit *u, const char *type, Unit **_found); + const char *unit_type_to_string(UnitType i); UnitType unit_type_from_string(const char *s); @@ -326,6 +370,7 @@ UnitActiveState unit_active_state_from_string(const char *s); const char *unit_dependency_to_string(UnitDependency i); UnitDependency unit_dependency_from_string(const char *s); -char *unit_dbus_path(Unit *u); +const char *kill_mode_to_string(KillMode k); +KillMode kill_mode_from_string(const char *s); #endif