X-Git-Url: https://www.chiark.greenend.org.uk/ucgi/~ianmdlvl/git?a=blobdiff_plain;f=src%2Funit.h;h=b260dd5b986b35edd10e1079ce8910c785453d41;hb=6210e7fc31e14159627144f7409eadd3ce0d72b9;hp=c85d968b809d5aaa4714866beeaca469ad04a797;hpb=18ffdfda48c327f56cac0aabdc6bada91cc9b7df;p=elogind.git diff --git a/src/unit.h b/src/unit.h index c85d968b8..b260dd5b9 100644 --- a/src/unit.h +++ b/src/unit.h @@ -38,8 +38,8 @@ typedef enum UnitDependency UnitDependency; #include "list.h" #include "socket-util.h" #include "execute.h" +#include "condition.h" -#define UNIT_NAME_MAX 256 #define DEFAULT_TIMEOUT_USEC (60*USEC_PER_SEC) #define DEFAULT_RESTART_USEC (100*USEC_PER_MSEC) @@ -63,6 +63,7 @@ enum UnitLoadState { UNIT_LOADED, UNIT_ERROR, UNIT_MERGED, + UNIT_MASKED, _UNIT_LOAD_STATE_MAX, _UNIT_LOAD_STATE_INVALID = -1 }; @@ -101,11 +102,13 @@ enum UnitDependency { UNIT_REQUISITE, UNIT_REQUISITE_OVERRIDABLE, UNIT_WANTS, + UNIT_BIND_TO, /* Inverse of the above */ UNIT_REQUIRED_BY, /* inverse of 'requires' and 'requisite' is 'required_by' */ - UNIT_REQUIRED_BY_OVERRIDABLE, /* inverse of 'soft_requires' and 'soft_requisite' is 'soft_required_by' */ + UNIT_REQUIRED_BY_OVERRIDABLE, /* inverse of 'requires_overridable' and 'requisite_overridable' is 'soft_required_by' */ UNIT_WANTED_BY, /* inverse of 'wants' */ + UNIT_BOUND_BY, /* inverse of 'bind_to' */ /* Negative dependencies */ UNIT_CONFLICTS, /* inverse of 'conflicts' is 'conflicted_by' */ @@ -154,6 +157,9 @@ struct Meta { usec_t job_timeout; + /* Conditions to check */ + LIST_HEAD(Condition, conditions); + dual_timestamp inactive_exit_timestamp; dual_timestamp active_enter_timestamp; dual_timestamp active_exit_timestamp; @@ -187,18 +193,12 @@ struct Meta { /* Error code when we didn't manage to load the unit (negative) */ int load_error; - /* If we go down, pull down everything that depends on us, too */ - bool recursive_stop; - /* Garbage collect us we nobody wants or requires us anymore */ bool stop_when_unneeded; /* Create default depedencies */ bool default_dependencies; - /* Bring up this unit even if a dependency fails to start */ - bool ignore_dependency_failure; - /* Refuse manual starting, allow starting only indirectly via dependency. */ bool refuse_manual_start; @@ -273,6 +273,8 @@ struct UnitVTable { int (*stop)(Unit *u); int (*reload)(Unit *u); + int (*kill)(Unit *u, KillWho w, KillMode m, int signo, DBusError *error); + bool (*can_reload)(Unit *u); /* Write all data that cannot be restored from other sources @@ -327,6 +329,9 @@ struct UnitVTable { /* Return the unit this unit is following */ Unit *(*following)(Unit *u); + /* Return the set of units that are following each other */ + int (*following_set)(Unit *u, Set **s); + /* This is called for each unit type and should be used to * enumerate existing devices and load them. However, * everything that is loaded here should still stay in @@ -338,7 +343,7 @@ struct UnitVTable { void (*shutdown)(Manager *m); /* When sending out PropertiesChanged signal, which properties - * shall be invalidated? This is a NUL seperated list of + * shall be invalidated? This is a NUL separated list of * strings, to minimize relocations a little. */ const char *bus_invalidating_properties; @@ -454,6 +459,8 @@ int unit_start(Unit *u); int unit_stop(Unit *u); int unit_reload(Unit *u); +int unit_kill(Unit *u, KillWho w, KillMode m, int signo, DBusError *error); + void unit_notify(Unit *u, UnitActiveState os, UnitActiveState ns); int unit_watch_fd(Unit *u, int fd, uint32_t events, Watch *w); @@ -500,6 +507,14 @@ void unit_reset_failed(Unit *u); Unit *unit_following(Unit *u); bool unit_pending_inactive(Unit *u); +bool unit_pending_active(Unit *u); + +int unit_add_default_target_dependency(Unit *u, Unit *target); + +int unit_following_set(Unit *u, Set **s); + +UnitType unit_name_to_type(const char *n); +bool unit_name_is_valid(const char *n, bool template_ok); const char *unit_load_state_to_string(UnitLoadState i); UnitLoadState unit_load_state_from_string(const char *s); @@ -510,7 +525,4 @@ UnitActiveState unit_active_state_from_string(const char *s); const char *unit_dependency_to_string(UnitDependency i); UnitDependency unit_dependency_from_string(const char *s); -const char *kill_mode_to_string(KillMode k); -KillMode kill_mode_from_string(const char *s); - #endif