UNIT_WANTED_BY, /* inverse of 'wants' */
/* Negative dependencies */
- UNIT_CONFLICTS, /* inverse of 'conflicts' is 'conflicts' */
+ UNIT_CONFLICTS, /* inverse of 'conflicts' is 'conflicted_by' */
+ UNIT_CONFLICTED_BY,
/* Order */
UNIT_BEFORE, /* inverse of 'before' is 'after' and vice versa */
Set *dependencies[_UNIT_DEPENDENCY_MAX];
char *description;
+
char *fragment_path; /* if loaded from a config file this is the primary path to it */
usec_t fragment_mtime;
* the job for it */
Job *job;
+ usec_t job_timeout;
+
dual_timestamp inactive_exit_timestamp;
dual_timestamp active_enter_timestamp;
dual_timestamp active_exit_timestamp;
/* Garbage collect us we nobody wants or requires us anymore */
bool stop_when_unneeded;
- /* Refuse manual starting, allow starting only indirectly via dependency. */
- bool only_by_dependency;
-
/* Create default depedencies */
bool default_dependencies;
/* Bring up this unit even if a dependency fails to start */
bool ignore_dependency_failure;
+ /* Refuse manual starting, allow starting only indirectly via dependency. */
+ bool refuse_manual_start;
+
+ /* Don't allow the user to stop this unit manually, allow stopping only indirectly via dependency. */
+ bool refuse_manual_stop;
+
/* When deserializing, temporarily store the job type for this
* unit here, if there was a job scheduled */
int deserialized_job; /* This is actually of type JobType */
bool in_gc_queue:1;
bool sent_dbus_new_signal:1;
+
+ bool no_gc:1;
+
+ bool in_audit:1;
};
#include "service.h"
void (*sigchld_event)(Unit *u, pid_t pid, int code, int status);
void (*timer_event)(Unit *u, uint64_t n_elapsed, Watch *w);
+ /* Reset maintenance state if we are in maintainance state */
+ void (*reset_maintenance)(Unit *u);
+
/* Called whenever any of the cgroups this unit watches for
* ran empty */
void (*cgroup_notify_empty)(Unit *u);
/* Called for each message received on the bus */
DBusHandlerResult (*bus_message_handler)(Unit *u, DBusConnection *c, DBusMessage *message);
+ /* Return the unit this unit is following */
+ Unit *(*following)(Unit *u);
+
/* This is called for each unit type and should be used to
* enumerate existing devices and load them. However,
* everything that is loaded here should still stay in
bool unit_need_daemon_reload(Unit *u);
+void unit_reset_maintenance(Unit *u);
+
+Unit *unit_following(Unit *u);
+
const char *unit_type_to_string(UnitType i);
UnitType unit_type_from_string(const char *s);