void (*shutdown)(Manager *m);
/* When sending out PropertiesChanged signal, which properties
- * shall be invalidated? This is a NUL seperated list of
+ * shall be invalidated? This is a NUL separated list of
* strings, to minimize relocations a little. */
const char *bus_invalidating_properties;
Unit *unit_following(Unit *u);
bool unit_pending_inactive(Unit *u);
+bool unit_pending_active(Unit *u);
+
+int unit_add_default_target_dependency(Unit *u, Unit *target);
const char *unit_load_state_to_string(UnitLoadState i);
UnitLoadState unit_load_state_from_string(const char *s);