-/*-*- Mode: C; c-basic-offset: 8 -*-*/
+/*-*- Mode: C; c-basic-offset: 8; indent-tabs-mode: nil -*-*/
#ifndef foosockethfoo
#define foosockethfoo
#include "unit.h"
#include "socket-util.h"
#include "mount.h"
+#include "service.h"
typedef enum SocketState {
SOCKET_DEAD,
SOCKET_STOP_POST,
SOCKET_FINAL_SIGTERM,
SOCKET_FINAL_SIGKILL,
- SOCKET_MAINTENANCE,
+ SOCKET_FAILED,
_SOCKET_STATE_MAX,
_SOCKET_STATE_INVALID = -1
} SocketState;
typedef enum SocketType {
SOCKET_SOCKET,
SOCKET_FIFO,
+ SOCKET_SPECIAL,
+ SOCKET_MQUEUE,
_SOCKET_FIFO_MAX,
_SOCKET_FIFO_INVALID = -1
} SocketType;
+typedef enum SocketResult {
+ SOCKET_SUCCESS,
+ SOCKET_FAILURE_RESOURCES,
+ SOCKET_FAILURE_TIMEOUT,
+ SOCKET_FAILURE_EXIT_CODE,
+ SOCKET_FAILURE_SIGNAL,
+ SOCKET_FAILURE_CORE_DUMP,
+ SOCKET_FAILURE_SERVICE_FAILED_PERMANENT,
+ _SOCKET_RESULT_MAX,
+ _SOCKET_RESULT_INVALID = -1
+} SocketResult;
+
typedef struct SocketPort {
SocketType type;
int fd;
} SocketPort;
struct Socket {
- Meta meta;
+ Unit meta;
LIST_HEAD(SocketPort, ports);
/* For Accept=no sockets refers to the one service we'll
activate. For Accept=yes sockets is either NULL, or filled
when the next service we spawn. */
- Service *service;
+ UnitRef service;
SocketState state, deserialized_state;
SocketExecCommand control_command_id;
pid_t control_pid;
- /* Only for INET6 sockets: issue IPV6_V6ONLY sockopt */
- SocketAddressBindIPv6Only bind_ipv6_only;
-
mode_t directory_mode;
mode_t socket_mode;
- bool failure;
+ SocketResult result;
bool accept;
/* Socket options */
bool keep_alive;
bool free_bind;
+ bool transparent;
+ bool broadcast;
+ bool pass_cred;
+ bool pass_sec;
int priority;
int mark;
size_t receive_buffer;
size_t pipe_size;
char *bind_to_device;
char *tcp_congestion;
+ long mq_maxmsg;
+ long mq_msgsize;
+
+ /* Only for INET6 sockets: issue IPV6_V6ONLY sockopt */
+ SocketAddressBindIPv6Only bind_ipv6_only;
};
/* Called from the service code when collecting fds */
int socket_collect_fds(Socket *s, int **fds, unsigned *n_fds);
/* Called from the service when it shut down */
-void socket_notify_service_dead(Socket *s);
+void socket_notify_service_dead(Socket *s, bool failed_permanent);
/* Called from the mount code figure out if a mount is a dependency of
* any of the sockets of this socket */
const char* socket_exec_command_to_string(SocketExecCommand i);
SocketExecCommand socket_exec_command_from_string(const char *s);
+const char* socket_result_to_string(SocketResult i);
+SocketResult socket_result_from_string(const char *s);
+
#endif