ExecCommand* exec_command[_SOCKET_EXEC_COMMAND_MAX];
ExecContext exec_context;
+ /* For Accept=no sockets refers to the one service we'll
+ activate. For Accept=yes sockets is either NULL, or filled
+ when the next service we spawn. */
Service *service;
SocketState state, deserialized_state;
int mark;
bool free_bind;
char *bind_to_device;
+ char *tcp_congestion;
/* Only for INET6 sockets: issue IPV6_V6ONLY sockopt */
SocketAddressBindIPv6Only bind_ipv6_only;