Socket *s = SOCKET(u);
assert(u);
- assert(u->meta.load_state == UNIT_STUB);
+ assert(u->load_state == UNIT_STUB);
s->backlog = SOMAXCONN;
s->timeout_usec = DEFAULT_TIMEOUT_USEC;
s->mark = -1;
exec_context_init(&s->exec_context);
- s->exec_context.std_output = u->meta.manager->default_std_output;
- s->exec_context.std_error = u->meta.manager->default_std_error;
+ s->exec_context.std_output = u->manager->default_std_output;
+ s->exec_context.std_error = u->manager->default_std_error;
s->control_command_id = _SOCKET_EXEC_COMMAND_INVALID;
}
static void socket_done(Unit *u) {
Socket *s = SOCKET(u);
SocketPort *p;
- Meta *i;
assert(s);
socket_unwatch_control_pid(s);
- s->service = NULL;
+ unit_ref_unset(&s->service);
free(s->tcp_congestion);
s->tcp_congestion = NULL;
s->bind_to_device = NULL;
unit_unwatch_timer(u, &s->timer_watch);
-
- /* Make sure no service instance refers to us anymore. */
- LIST_FOREACH(units_by_type, i, u->meta.manager->units_by_type[UNIT_SERVICE]) {
- Service *service = (Service *) i;
-
- if (service->accept_socket == s)
- service->accept_socket = NULL;
-
- set_remove(service->configured_sockets, s);
- }
}
static int socket_instantiate_service(Socket *s) {
* here. For Accept=no this is mostly a NOP since the service
* is figured out at load time anyway. */
- if (s->service)
+ if (UNIT_DEREF(s->service))
return 0;
assert(s->accept);
}
#endif
- u->meta.no_gc = true;
- s->service = SERVICE(u);
- return 0;
+ u->no_gc = true;
+ unit_ref_set(&s->service, u);
+
+ return unit_add_two_dependencies(UNIT(s), UNIT_BEFORE, UNIT_TRIGGERS, u, false);
}
static bool have_non_accept_socket(Socket *s) {
return -EINVAL;
}
- if (s->accept && s->service) {
+ if (s->accept && UNIT_DEREF(s->service)) {
log_error("Explicit service configuration for accepting sockets not supported on %s. Refusing.", s->meta.id);
return -EINVAL;
}
}
static int socket_add_mount_links(Socket *s) {
- Meta *other;
+ Unit *other;
int r;
assert(s);
return unit_add_two_dependencies_by_name(UNIT(s), UNIT_BEFORE, UNIT_CONFLICTS, SPECIAL_SHUTDOWN_TARGET, NULL, true);
}
+static bool socket_has_exec(Socket *s) {
+ unsigned i;
+ assert(s);
+
+ for (i = 0; i < _SOCKET_EXEC_COMMAND_MAX; i++)
+ if (s->exec_command[i])
+ return true;
+
+ return false;
+}
+
static int socket_load(Unit *u) {
Socket *s = SOCKET(u);
int r;
assert(u);
- assert(u->meta.load_state == UNIT_STUB);
+ assert(u->load_state == UNIT_STUB);
if ((r = unit_load_fragment_and_dropin(u)) < 0)
return r;
/* This is a new unit? Then let's add in some extras */
- if (u->meta.load_state == UNIT_LOADED) {
+ if (u->load_state == UNIT_LOADED) {
if (have_non_accept_socket(s)) {
- if (!s->service)
- if ((r = unit_load_related_unit(u, ".service", (Unit**) &s->service)) < 0)
+ if (!UNIT_DEREF(s->service)) {
+ Unit *x;
+
+ r = unit_load_related_unit(u, ".service", &x);
+ if (r < 0)
return r;
- if ((r = unit_add_dependency(u, UNIT_BEFORE, UNIT(s->service), true)) < 0)
+ unit_ref_set(&s->service, x);
+ }
+
+ r = unit_add_two_dependencies(u, UNIT_BEFORE, UNIT_TRIGGERS, UNIT_DEREF(s->service), true);
+ if (r < 0)
return r;
}
if ((r = socket_add_device_link(s)) < 0)
return r;
- if ((r = unit_add_exec_dependencies(u, &s->exec_context)) < 0)
- return r;
+ if (socket_has_exec(s))
+ if ((r = unit_add_exec_dependencies(u, &s->exec_context)) < 0)
+ return r;
if ((r = unit_add_default_cgroups(u)) < 0)
return r;
if ((r = socket_instantiate_service(s)) < 0)
return r;
- if (s->service && s->service->exec_command[SERVICE_EXEC_START]) {
- r = label_get_create_label_from_exe(s->service->exec_command[SERVICE_EXEC_START]->path, &label);
+ if (UNIT_DEREF(s->service) &&
+ SERVICE(UNIT_DEREF(s->service))->exec_command[SERVICE_EXEC_START]) {
+ r = label_get_create_label_from_exe(SERVICE(UNIT_DEREF(s->service))->exec_command[SERVICE_EXEC_START]->path, &label);
if (r < 0) {
if (r != -EPERM)
}
if (cfd < 0) {
+ Iterator i;
+ Unit *u;
bool pending = false;
- Meta *i;
/* If there's already a start pending don't bother to
* do anything */
- LIST_FOREACH(units_by_type, i, s->meta.manager->units_by_type[UNIT_SERVICE]) {
- Service *service = (Service *) i;
-
- if (!set_get(service->configured_sockets, s))
- continue;
-
- if (!unit_pending_active(UNIT(service)))
- continue;
-
- pending = true;
- break;
- }
+ SET_FOREACH(u, s->meta.dependencies[UNIT_TRIGGERS], i)
+ if (unit_pending_active(u)) {
+ pending = true;
+ break;
+ }
if (!pending)
- if ((r = manager_add_job(s->meta.manager, JOB_START, UNIT(s->service), JOB_REPLACE, true, &error, NULL)) < 0)
+ if ((r = manager_add_job(s->meta.manager, JOB_START, UNIT_DEREF(s->service), JOB_REPLACE, true, &error, NULL)) < 0)
goto fail;
socket_set_state(s, SOCKET_RUNNING);
goto fail;
}
- if ((r = unit_add_name(UNIT(s->service), name)) < 0) {
+ if ((r = unit_add_name(UNIT_DEREF(s->service), name)) < 0) {
free(name);
goto fail;
}
- service = s->service;
- s->service = NULL;
+ service = SERVICE(UNIT_DEREF(s->service));
+ unit_ref_unset(&s->service);
s->n_accepted ++;
service->meta.no_gc = false;
return 0;
/* Cannot run this without the service being around */
- if (s->service) {
- if (s->service->meta.load_state != UNIT_LOADED) {
- log_error("Socket service %s not loaded, refusing.", s->service->meta.id);
+ if (UNIT_DEREF(s->service)) {
+ Service *service;
+
+ service = SERVICE(UNIT_DEREF(s->service));
+
+ if (service->meta.load_state != UNIT_LOADED) {
+ log_error("Socket service %s not loaded, refusing.", service->meta.id);
return -ENOENT;
}
/* If the service is already active we cannot start the
* socket */
- if (s->service->state != SERVICE_DEAD &&
- s->service->state != SERVICE_FAILED &&
- s->service->state != SERVICE_AUTO_RESTART) {
- log_error("Socket service %s already active, refusing.", s->service->meta.id);
+ if (service->state != SERVICE_DEAD &&
+ service->state != SERVICE_FAILED &&
+ service->state != SERVICE_AUTO_RESTART) {
+ log_error("Socket service %s already active, refusing.", service->meta.id);
return -EBUSY;
}
#ifdef HAVE_SYSV_COMPAT
- if (s->service->sysv_path) {
+ if (service->sysv_path) {
log_error("Using SysV services for socket activation is not supported. Refusing.");
return -ENOENT;
}
if (s->state != SOCKET_LISTENING)
return;
- log_debug("Incoming traffic on %s", u->meta.id);
+ log_debug("Incoming traffic on %s", u->id);
if (events != EPOLLIN) {
if (events & EPOLLHUP)
- log_error("%s: Got POLLHUP on a listening socket. The service probably invoked shutdown() on it, and should better not do that.", u->meta.id);
+ log_error("%s: Got POLLHUP on a listening socket. The service probably invoked shutdown() on it, and should better not do that.", u->id);
else
- log_error("%s: Got unexpected poll event (0x%x) on socket.", u->meta.id, events);
+ log_error("%s: Got unexpected poll event (0x%x) on socket.", u->id, events);
goto fail;
}
}
log_full(success ? LOG_DEBUG : LOG_NOTICE,
- "%s control process exited, code=%s status=%i", u->meta.id, sigchld_code_to_string(code), status);
+ "%s control process exited, code=%s status=%i", u->id, sigchld_code_to_string(code), status);
s->failure = s->failure || !success;
if (s->control_command && s->control_command->command_next && success) {
- log_debug("%s running next command for state %s", u->meta.id, socket_state_to_string(s->state));
+ log_debug("%s running next command for state %s", u->id, socket_state_to_string(s->state));
socket_run_next(s, success);
} else {
s->control_command = NULL;
/* No further commands for this step, so let's figure
* out what to do next */
- log_debug("%s got final SIGCHLD for state %s", u->meta.id, socket_state_to_string(s->state));
+ log_debug("%s got final SIGCHLD for state %s", u->id, socket_state_to_string(s->state));
switch (s->state) {
switch (s->state) {
case SOCKET_START_PRE:
- log_warning("%s starting timed out. Terminating.", u->meta.id);
+ log_warning("%s starting timed out. Terminating.", u->id);
socket_enter_signal(s, SOCKET_FINAL_SIGTERM, false);
break;
case SOCKET_START_POST:
- log_warning("%s starting timed out. Stopping.", u->meta.id);
+ log_warning("%s starting timed out. Stopping.", u->id);
socket_enter_stop_pre(s, false);
break;
case SOCKET_STOP_PRE:
- log_warning("%s stopping timed out. Terminating.", u->meta.id);
+ log_warning("%s stopping timed out. Terminating.", u->id);
socket_enter_signal(s, SOCKET_STOP_PRE_SIGTERM, false);
break;
case SOCKET_STOP_PRE_SIGTERM:
if (s->exec_context.send_sigkill) {
- log_warning("%s stopping timed out. Killing.", u->meta.id);
+ log_warning("%s stopping timed out. Killing.", u->id);
socket_enter_signal(s, SOCKET_STOP_PRE_SIGKILL, false);
} else {
- log_warning("%s stopping timed out. Skipping SIGKILL. Ignoring.", u->meta.id);
+ log_warning("%s stopping timed out. Skipping SIGKILL. Ignoring.", u->id);
socket_enter_stop_post(s, false);
}
break;
case SOCKET_STOP_PRE_SIGKILL:
- log_warning("%s still around after SIGKILL. Ignoring.", u->meta.id);
+ log_warning("%s still around after SIGKILL. Ignoring.", u->id);
socket_enter_stop_post(s, false);
break;
case SOCKET_STOP_POST:
- log_warning("%s stopping timed out (2). Terminating.", u->meta.id);
+ log_warning("%s stopping timed out (2). Terminating.", u->id);
socket_enter_signal(s, SOCKET_FINAL_SIGTERM, false);
break;
case SOCKET_FINAL_SIGTERM:
if (s->exec_context.send_sigkill) {
- log_warning("%s stopping timed out (2). Killing.", u->meta.id);
+ log_warning("%s stopping timed out (2). Killing.", u->id);
socket_enter_signal(s, SOCKET_FINAL_SIGKILL, false);
} else {
- log_warning("%s stopping timed out (2). Skipping SIGKILL. Ignoring.", u->meta.id);
+ log_warning("%s stopping timed out (2). Skipping SIGKILL. Ignoring.", u->id);
socket_enter_dead(s, false);
}
break;
case SOCKET_FINAL_SIGKILL:
- log_warning("%s still around after SIGKILL (2). Entering failed mode.", u->meta.id);
+ log_warning("%s still around after SIGKILL (2). Entering failed mode.", u->id);
socket_enter_dead(s, false);
break;
const UnitVTable socket_vtable = {
.suffix = ".socket",
+ .object_size = sizeof(Socket),
.sections =
"Unit\0"
"Socket\0"