#define UNIT_NAME_MAX 256
typedef enum UnitType UnitType;
+typedef enum UnitLoadState UnitLoadState;
enum UnitType {
UNIT_SERVICE = 0,
_UNIT_TYPE_INVALID = -1
};
+enum UnitLoadState {
+ UNIT_STUB,
+ UNIT_LOADED,
+ UNIT_ERROR,
+ UNIT_MERGED,
+ UNIT_MASKED,
+ _UNIT_LOAD_STATE_MAX,
+ _UNIT_LOAD_STATE_INVALID = -1
+};
+
const char *unit_type_to_string(UnitType i);
UnitType unit_type_from_string(const char *s);
+const char *unit_load_state_to_string(UnitLoadState i);
+UnitLoadState unit_load_state_from_string(const char *s);
+
int unit_name_to_instance(const char *n, char **instance);
char* unit_name_to_prefix(const char *n);
char* unit_name_to_prefix_and_instance(const char *n);
-bool unit_name_is_valid_no_type(const char *n, bool template_ok);
+bool unit_name_is_valid(const char *n, bool template_ok);
bool unit_prefix_is_valid(const char *p);
bool unit_instance_is_valid(const char *i);
+UnitType unit_name_to_type(const char *n);
+
char *unit_name_change_suffix(const char *n, const char *suffix);
char *unit_name_build(const char *prefix, const char *instance, const char *suffix);