typedef struct Service Service;
#include "unit.h"
+#include "path.h"
#include "ratelimit.h"
+#include "service.h"
typedef enum ServiceState {
SERVICE_DEAD,
_NOTIFY_ACCESS_INVALID = -1
} NotifyAccess;
+typedef enum ServiceResult {
+ SERVICE_SUCCESS,
+ SERVICE_FAILURE_RESOURCES,
+ SERVICE_FAILURE_TIMEOUT,
+ SERVICE_FAILURE_EXIT_CODE,
+ SERVICE_FAILURE_SIGNAL,
+ SERVICE_FAILURE_CORE_DUMP,
+ SERVICE_FAILURE_WATCHDOG,
+ _SERVICE_RESULT_MAX,
+ _SERVICE_RESULT_INVALID = -1
+} ServiceResult;
+
+typedef enum StartLimitAction {
+ SERVICE_START_LIMIT_NONE,
+ SERVICE_START_LIMIT_REBOOT,
+ SERVICE_START_LIMIT_REBOOT_FORCE,
+ SERVICE_START_LIMIT_REBOOT_IMMEDIATE,
+ _SERVICE_START_LIMIT_MAX,
+ _SERVICE_START_LIMIT_INVALID = -1
+} StartLimitAction;
+
struct Service {
- Meta meta;
+ Unit meta;
ServiceType type;
ServiceRestart restart;
usec_t restart_usec;
usec_t timeout_usec;
+ dual_timestamp watchdog_timestamp;
+ usec_t watchdog_usec;
+ Watch watchdog_watch;
+
ExecCommand* exec_command[_SERVICE_EXEC_COMMAND_MAX];
ExecContext exec_context;
bool guess_main_pid;
/* If we shut down, remember why */
- bool failure:1;
- bool reload_failure:1;
+ ServiceResult result;
+ ServiceResult reload_result;
bool main_pid_known:1;
bool main_pid_alien:1;
char *sysv_path;
char *sysv_runlevels;
+ usec_t sysv_mtime;
#endif
char *bus_name;
char *status_text;
- RateLimit ratelimit;
+ RateLimit start_limit;
+ StartLimitAction start_limit_action;
+
- struct Socket *accept_socket;
- Set *configured_sockets;
+ UnitRef accept_socket;
Watch timer_watch;
+ PathSpec *pid_file_pathspec;
NotifyAccess notify_access;
};
extern const UnitVTable service_vtable;
+struct Socket;
+
int service_set_socket_fd(Service *s, int fd, struct Socket *socket);
const char* service_state_to_string(ServiceState i);
const char* notify_access_to_string(NotifyAccess i);
NotifyAccess notify_access_from_string(const char *s);
+const char* service_result_to_string(ServiceResult i);
+ServiceResult service_result_from_string(const char *s);
+
+const char* start_limit_action_to_string(StartLimitAction i);
+StartLimitAction start_limit_action_from_string(const char *s);
+
#endif