PATH_DEAD,
PATH_WAITING,
PATH_RUNNING,
- PATH_MAINTENANCE,
+ PATH_FAILED,
_PATH_STATE_MAX,
_PATH_STATE_INVALID = -1
} PathState;
PathState state, deserialized_state;
bool failure;
+ bool inotify_triggered;
};
void path_unit_notify(Unit *u, UnitActiveState new_state);