static int path_watch_one(Path *p, PathSpec *s) {
static const int flags_table[_PATH_TYPE_MAX] = {
[PATH_EXISTS] = IN_DELETE_SELF|IN_MOVE_SELF|IN_ATTRIB,
+ [PATH_EXISTS_GLOB] = IN_DELETE_SELF|IN_MOVE_SELF|IN_ATTRIB,
[PATH_CHANGED] = IN_DELETE_SELF|IN_MOVE_SELF|IN_ATTRIB|IN_CLOSE_WRITE|IN_CREATE|IN_DELETE|IN_MOVED_FROM|IN_MOVED_TO,
[PATH_DIRECTORY_NOT_EMPTY] = IN_DELETE_SELF|IN_MOVE_SELF|IN_ATTRIB|IN_CREATE|IN_MOVED_TO
};
good = access(s->path, F_OK) >= 0;
break;
+ case PATH_EXISTS_GLOB:
+ good = glob_exists(s->path) > 0;
+ break;
+
case PATH_DIRECTORY_NOT_EMPTY: {
int k;
LIST_FOREACH(spec, s, p->specs) {
int r;
- if (s->type == PATH_EXISTS)
+ if (s->type == PATH_EXISTS || s->type == PATH_EXISTS_GLOB)
continue;
if ((r = mkdir_p(s->path, p->directory_mode)) < 0)
static const char* const path_type_table[_PATH_TYPE_MAX] = {
[PATH_EXISTS] = "PathExists",
+ [PATH_EXISTS_GLOB] = "PathExistsGlob",
[PATH_CHANGED] = "PathChanged",
[PATH_DIRECTORY_NOT_EMPTY] = "DirectoryNotEmpty"
};