***/
typedef struct Machine Machine;
+typedef struct MachineOperation MachineOperation;
typedef enum KillWho KillWho;
#include "list.h"
-#include "util.h"
#include "machined.h"
typedef enum MachineState {
_KILL_WHO_INVALID = -1
};
+#define MACHINE_OPERATIONS_MAX 64
+
+struct MachineOperation {
+ Machine *machine;
+ pid_t pid;
+ sd_bus_message *message;
+ int errno_fd;
+ sd_event_source *event_source;
+ LIST_FIELDS(MachineOperation, operations);
+};
+
struct Machine {
Manager *manager;
unsigned n_netif;
LIST_FIELDS(Machine, gc_queue);
+
+ MachineOperation *operations;
+ unsigned n_operations;
};
Machine* machine_new(Manager *manager, const char *name);
MachineState machine_get_state(Machine *u);
+MachineOperation *machine_operation_unref(MachineOperation *o);
+
const char* machine_class_to_string(MachineClass t) _const_;
MachineClass machine_class_from_string(const char *s) _pure_;