_SESSION_TYPE_INVALID = -1
} SessionType;
+typedef enum KillWho {
+ KILL_LEADER,
+ KILL_ALL,
+ _KILL_WHO_MAX,
+ _KILL_WHO_INVALID = -1
+} KillWho;
+
struct Session {
Manager *manager;
pid_t leader;
uint32_t audit_id;
- int pipe_fd;
+ int fifo_fd;
+ char *fifo_path;
char *cgroup_path;
char **controllers, **reset_controllers;
Session *session_new(Manager *m, User *u, const char *id);
void session_free(Session *s);
-int session_check_gc(Session *s);
+int session_check_gc(Session *s, bool drop_not_started);
void session_add_to_gc_queue(Session *s);
int session_activate(Session *s);
bool session_is_active(Session *s);
int session_get_idle_hint(Session *s, dual_timestamp *t);
void session_set_idle_hint(Session *s, bool b);
-int session_set_pipe_fd(Session *s, int fd);
-void session_unset_pipe_fd(Session *s);
+int session_create_fifo(Session *s);
+void session_remove_fifo(Session *s);
int session_start(Session *s);
int session_stop(Session *s);
int session_save(Session *s);
int session_load(Session *s);
+int session_kill(Session *s, KillWho who, int signo);
char *session_bus_path(Session *s);
int session_send_signal(Session *s, bool new_session);
int session_send_changed(Session *s, const char *properties);
+int session_send_lock(Session *s, bool lock);
const char* session_type_to_string(SessionType t);
SessionType session_type_from_string(const char *s);
+const char *kill_who_to_string(KillWho k);
+KillWho kill_who_from_string(const char *s);
+
#endif