***/
typedef struct Session Session;
+typedef enum KillWho KillWho;
#include "list.h"
#include "util.h"
#include "logind.h"
#include "logind-seat.h"
+#include "logind-session-device.h"
#include "logind-user.h"
+#include "login-shared.h"
typedef enum SessionState {
+ SESSION_OPENING, /* Session scope is being created */
SESSION_ONLINE, /* Logged in */
SESSION_ACTIVE, /* Logged in and in the fg */
- SESSION_CLOSING, /* Logged out, but processes still remain */
+ SESSION_CLOSING, /* Logged out, but scope is still there */
_SESSION_STATE_MAX,
_SESSION_STATE_INVALID = -1
} SessionState;
_SESSION_TYPE_INVALID = -1
} SessionType;
-typedef enum KillWho {
+enum KillWho {
KILL_LEADER,
KILL_ALL,
_KILL_WHO_MAX,
_KILL_WHO_INVALID = -1
-} KillWho;
+};
struct Session {
Manager *manager;
bool remote;
char *remote_user;
char *remote_host;
-
char *service;
+ char *scope;
+ char *scope_job;
+
int vtnr;
Seat *seat;
int fifo_fd;
char *fifo_path;
- char *cgroup_path;
- char **controllers, **reset_controllers;
-
bool idle_hint;
dual_timestamp idle_hint_timestamp;
- bool kill_processes;
bool in_gc_queue:1;
bool started:1;
+ bool closing:1;
+
+ DBusMessage *create_message;
+
+ char *controller;
+ Hashmap *devices;
LIST_FIELDS(Session, sessions_by_user);
LIST_FIELDS(Session, sessions_by_seat);
LIST_FIELDS(Session, gc_queue);
};
-Session *session_new(Manager *m, User *u, const char *id);
+Session *session_new(Manager *m, const char *id);
void session_free(Session *s);
+void session_set_user(Session *s, User *u);
int session_check_gc(Session *s, bool drop_not_started);
void session_add_to_gc_queue(Session *s);
int session_activate(Session *s);
void session_remove_fifo(Session *s);
int session_start(Session *s);
int session_stop(Session *s);
+int session_finalize(Session *s);
int session_save(Session *s);
int session_load(Session *s);
int session_kill(Session *s, KillWho who, int signo);
int session_send_lock(Session *s, bool lock);
int session_send_lock_all(Manager *m, bool lock);
-const char* session_state_to_string(SessionState t);
-SessionState session_state_from_string(const char *s);
+int session_send_create_reply(Session *s, DBusError *error);
+
+const char* session_state_to_string(SessionState t) _const_;
+SessionState session_state_from_string(const char *s) _pure_;
+
+const char* session_type_to_string(SessionType t) _const_;
+SessionType session_type_from_string(const char *s) _pure_;
-const char* session_type_to_string(SessionType t);
-SessionType session_type_from_string(const char *s);
+const char* session_class_to_string(SessionClass t) _const_;
+SessionClass session_class_from_string(const char *s) _pure_;
-const char* session_class_to_string(SessionClass t);
-SessionClass session_class_from_string(const char *s);
+const char *kill_who_to_string(KillWho k) _const_;
+KillWho kill_who_from_string(const char *s) _pure_;
-const char *kill_who_to_string(KillWho k);
-KillWho kill_who_from_string(const char *s);
+bool session_is_controller(Session *s, const char *sender);
+int session_set_controller(Session *s, const char *sender, bool force);
+void session_drop_controller(Session *s);