***/
typedef struct Session Session;
+typedef enum KillWho KillWho;
#include "list.h"
#include "util.h"
#include "logind-user.h"
typedef enum SessionState {
+ SESSION_OPENING, /* Session scope is being created */
SESSION_ONLINE, /* Logged in */
SESSION_ACTIVE, /* Logged in and in the fg */
- SESSION_CLOSING, /* Logged out, but processes still remain */
+ SESSION_CLOSING, /* Logged out, but scope is still there */
_SESSION_STATE_MAX,
_SESSION_STATE_INVALID = -1
} SessionState;
_SESSION_TYPE_INVALID = -1
} SessionType;
-typedef enum KillWho {
+enum KillWho {
KILL_LEADER,
KILL_ALL,
_KILL_WHO_MAX,
_KILL_WHO_INVALID = -1
-} KillWho;
+};
struct Session {
Manager *manager;
bool remote;
char *remote_user;
char *remote_host;
-
char *service;
+ char *scope;
+ char *scope_job;
+
int vtnr;
Seat *seat;
int fifo_fd;
char *fifo_path;
- char *cgroup_path;
- char **controllers, **reset_controllers;
-
bool idle_hint;
dual_timestamp idle_hint_timestamp;
- bool kill_processes;
bool in_gc_queue:1;
bool started:1;
+ bool closing:1;
+
+ DBusMessage *create_message;
LIST_FIELDS(Session, sessions_by_user);
LIST_FIELDS(Session, sessions_by_seat);
LIST_FIELDS(Session, gc_queue);
};
-Session *session_new(Manager *m, User *u, const char *id);
+Session *session_new(Manager *m, const char *id);
void session_free(Session *s);
+void session_set_user(Session *s, User *u);
int session_check_gc(Session *s, bool drop_not_started);
void session_add_to_gc_queue(Session *s);
int session_activate(Session *s);
void session_remove_fifo(Session *s);
int session_start(Session *s);
int session_stop(Session *s);
+int session_finalize(Session *s);
int session_save(Session *s);
int session_load(Session *s);
int session_kill(Session *s, KillWho who, int signo);
int session_send_lock(Session *s, bool lock);
int session_send_lock_all(Manager *m, bool lock);
+int session_send_create_reply(Session *s, DBusError *error);
+
const char* session_state_to_string(SessionState t) _const_;
SessionState session_state_from_string(const char *s) _pure_;