return NULL;
}
- s->devices = hashmap_new(devt_hash_func, devt_compare_func);
+ s->devices = hashmap_new(&devt_hash_ops);
if (!s->devices) {
free(s->state_file);
free(s);
s->vtfd = safe_close(s->vtfd);
}
+void session_leave_vt(Session *s) {
+ int r;
+
+ assert(s);
+
+ /* This is called whenever we get a VT-switch signal from the kernel.
+ * We acknowledge all of them unconditionally. Note that session are
+ * free to overwrite those handlers and we only register them for
+ * sessions with controllers. Legacy sessions are not affected.
+ * However, if we switch from a non-legacy to a legacy session, we must
+ * make sure to pause all device before acknowledging the switch. We
+ * process the real switch only after we are notified via sysfs, so the
+ * legacy session might have already started using the devices. If we
+ * don't pause the devices before the switch, we might confuse the
+ * session we switch to. */
+
+ if (s->vtfd < 0)
+ return;
+
+ session_device_pause_all(s);
+ r = ioctl(s->vtfd, VT_RELDISP, 1);
+ if (r < 0)
+ log_debug("Cannot release VT of session %s: %m", s->id);
+}
+
bool session_is_controller(Session *s, const char *sender) {
assert(s);
return streq_ptr(s->controller, sender);
}
-static void session_swap_controller(Session *s, char *name) {
+static void session_release_controller(Session *s, bool notify) {
+ _cleanup_free_ char *name = NULL;
SessionDevice *sd;
- char *c;
- if (s->controller) {
- c = s->controller;
- s->controller = NULL;
- manager_drop_busname(s->manager, c);
- free(c);
+ if (!s->controller)
+ return;
- /* Drop all devices as they're now unused. Do that after the
- * controller is released to avoid sending out useles
- * dbus signals. */
- while ((sd = hashmap_first(s->devices)))
- session_device_free(sd);
+ name = s->controller;
- if (!name)
- session_restore_vt(s);
- }
+ /* By resetting the controller before releasing the devices, we won't
+ * send notification signals. This avoids sending useless notifications
+ * if the controller is released on disconnects. */
+ if (!notify)
+ s->controller = NULL;
- s->controller = name;
- session_save(s);
+ while ((sd = hashmap_first(s->devices)))
+ session_device_free(sd);
+
+ s->controller = NULL;
+ manager_drop_busname(s->manager, name);
}
int session_set_controller(Session *s, const char *sender, bool force) {
- char *t;
+ _cleanup_free_ char *name = NULL;
int r;
assert(s);
if (s->controller && !force)
return -EBUSY;
- t = strdup(sender);
- if (!t)
+ name = strdup(sender);
+ if (!name)
return -ENOMEM;
- r = manager_watch_busname(s->manager, sender);
- if (r) {
- free(t);
+ r = manager_watch_busname(s->manager, name);
+ if (r)
return r;
- }
/* When setting a session controller, we forcibly mute the VT and set
* it into graphics-mode. Applications can override that by changing
* or reset the VT in case it crashed/exited, too. */
r = session_prepare_vt(s);
if (r < 0) {
- free(t);
+ manager_drop_busname(s->manager, name);
return r;
}
- session_swap_controller(s, t);
+ session_release_controller(s, true);
+ s->controller = name;
+ name = NULL;
+ session_save(s);
return 0;
}
if (!s->controller)
return;
- session_swap_controller(s, NULL);
+ session_release_controller(s, false);
+ session_save(s);
+ session_restore_vt(s);
}
static const char* const session_state_table[_SESSION_STATE_MAX] = {