struct Button {
Manager *manager;
- sd_event_source *event_source;
+ sd_event_source *io_event_source;
+ sd_event_source *check_event_source;
char *name;
char *seat;
int fd;
- bool lid_close_queued;
+ bool lid_closed;
+ bool docked;
};
Button* button_new(Manager *m, const char *name);
void button_free(Button*b);
int button_open(Button *b);
-int button_recheck(Button *b);
int button_set_seat(Button *b, const char *sn);
+int button_check_switches(Button *b);