-/*-*- Mode: C; c-basic-offset: 8 -*-*/
+/*-*- Mode: C; c-basic-offset: 8; indent-tabs-mode: nil -*-*/
#ifndef foojobhfoo
#define foojobhfoo
typedef enum JobType JobType;
typedef enum JobState JobState;
typedef enum JobMode JobMode;
+typedef enum JobResult JobResult;
#include "manager.h"
#include "unit.h"
};
enum JobMode {
- JOB_FAIL,
- JOB_REPLACE,
- JOB_ISOLATE,
+ JOB_FAIL, /* Fail if a conflicting job is already queued */
+ JOB_REPLACE, /* Replace an existing conflicting job */
+ JOB_ISOLATE, /* Start a unit, and stop all others */
+ JOB_IGNORE_DEPENDENCIES, /* Ignore both requirement and ordering dependencies */
+ JOB_IGNORE_REQUIREMENTS, /* Ignore requirement dependencies */
_JOB_MODE_MAX,
_JOB_MODE_INVALID = -1
};
+enum JobResult {
+ JOB_DONE,
+ JOB_CANCELED,
+ JOB_TIMEOUT,
+ JOB_FAILED,
+ JOB_DEPENDENCY,
+ JOB_SKIPPED,
+ _JOB_RESULT_MAX,
+ _JOB_RESULT_INVALID = -1
+};
+
struct JobDependency {
/* Encodes that the 'subject' job needs the 'object' job in
* some way. This structure is used only while building a transaction. */
LIST_FIELDS(JobDependency, object);
bool matters;
+ bool conflicts;
};
struct Job {
JobType type;
JobState state;
+ Watch timer_watch;
+
/* Note that this bus object is not ref counted here. */
DBusConnection *bus;
char *bus_client;
+ JobResult result;
+
bool installed:1;
bool in_run_queue:1;
bool matters_to_anchor:1;
bool override:1;
bool in_dbus_queue:1;
bool sent_dbus_new_signal:1;
- bool failed:1;
+ bool ignore_order:1;
};
Job* job_new(Manager *m, JobType type, Unit *unit);
void job_free(Job *job);
void job_dump(Job *j, FILE*f, const char *prefix);
-JobDependency* job_dependency_new(Job *subject, Job *object, bool matters);
+JobDependency* job_dependency_new(Job *subject, Job *object, bool matters, bool conflicts);
void job_dependency_free(JobDependency *l);
-void job_dependency_delete(Job *subject, Job *object, bool *matters);
bool job_is_anchor(Job *j);
void job_add_to_run_queue(Job *j);
void job_add_to_dbus_queue(Job *j);
+int job_start_timer(Job *j);
+void job_timer_event(Job *j, uint64_t n_elapsed, Watch *w);
+
int job_run_and_invalidate(Job *j);
-int job_finish_and_invalidate(Job *j, bool success);
+int job_finish_and_invalidate(Job *j, JobResult result);
+
+char *job_dbus_path(Job *j);
const char* job_type_to_string(JobType t);
JobType job_type_from_string(const char *s);
const char* job_mode_to_string(JobMode t);
JobMode job_mode_from_string(const char *s);
-char *job_dbus_path(Job *j);
+const char* job_result_to_string(JobResult t);
+JobResult job_result_from_string(const char *s);
#endif