typedef enum UnitActiveState UnitActiveState;
typedef enum UnitDependency UnitDependency;
typedef struct UnitRef UnitRef;
+typedef struct UnitStatusMessageFormats UnitStatusMessageFormats;
#include "set.h"
#include "util.h"
char **requires_mounts_for;
char *description;
+ char **documentation;
char *fragment_path; /* if loaded from a config file this is the primary path to it */
usec_t fragment_mtime;
LIST_FIELDS(UnitRef, refs);
};
+struct UnitStatusMessageFormats {
+ const char *starting_stopping[2];
+ const char *finished_start_job[_JOB_RESULT_MAX];
+ const char *finished_stop_job[_JOB_RESULT_MAX];
+};
+
#include "service.h"
#include "timer.h"
#include "socket.h"
/* The interface name */
const char *bus_interface;
+ UnitStatusMessageFormats status_message_formats;
+
/* Can units of this type have multiple names? */
bool no_alias:1;
/* Exclude from automatic gc */
bool no_gc:1;
-
- /* Show status updates on the console */
- bool show_status:1;
};
extern const UnitVTable * const unit_vtable[_UNIT_TYPE_MAX];