typedef struct UnitRef UnitRef;
typedef struct UnitStatusMessageFormats UnitStatusMessageFormats;
-#include "sd-event.h"
-#include "set.h"
-#include "util.h"
#include "list.h"
-#include "socket-util.h"
-#include "execute.h"
-#include "cgroup.h"
#include "condition.h"
#include "install.h"
#include "unit-name.h"
return t == UNIT_INACTIVE || t == UNIT_FAILED;
}
-#include "manager.h"
#include "job.h"
struct UnitRef {
UnitFileState unit_file_state;
int unit_file_preset;
+ /* Where the cpuacct.usage cgroup counter was at the time the unit was started */
+ nsec_t cpuacct_usage_base;
+
/* Counterparts in the cgroup filesystem */
char *cgroup_path;
CGroupControllerMask cgroup_realized_mask;
UNIT_PERSISTENT = 2,
} UnitSetPropertiesMode;
-#include "service.h"
#include "socket.h"
#include "busname.h"
#include "target.h"
#include "snapshot.h"
#include "device.h"
-#include "mount.h"
#include "automount.h"
#include "swap.h"
#include "timer.h"
int (*load)(Unit *u);
/* If a lot of units got created via enumerate(), this is
- * where to actually set the state and call unit_notify(). */
- int (*coldplug)(Unit *u);
+ * where to actually set the state and call unit_notify().
+ *
+ * This must not reference other units (maybe implicitly through spawning
+ * jobs), because it is possible that they are not yet coldplugged.
+ * Such actions must be deferred until the end of coldplug bу adding
+ * a "Unit* -> int(*)(Unit*)" entry into the hashmap.
+ */
+ int (*coldplug)(Unit *u, Hashmap *deferred_work);
void (*dump)(Unit *u, FILE *f, const char *prefix);
int unit_add_node_link(Unit *u, const char *what, bool wants);
-int unit_coldplug(Unit *u);
+int unit_coldplug(Unit *u, Hashmap *deferred_work);
void unit_status_printf(Unit *u, const char *status, const char *unit_status_msg_format) _printf_(3, 0);