const UnitVTable * const unit_vtable[_UNIT_TYPE_MAX] = {
[UNIT_SERVICE] = &service_vtable,
- [UNIT_TIMER] = &timer_vtable,
[UNIT_SOCKET] = &socket_vtable,
+ [UNIT_BUSNAME] = &busname_vtable,
[UNIT_TARGET] = &target_vtable,
+ [UNIT_SNAPSHOT] = &snapshot_vtable,
[UNIT_DEVICE] = &device_vtable,
[UNIT_MOUNT] = &mount_vtable,
[UNIT_AUTOMOUNT] = &automount_vtable,
- [UNIT_SNAPSHOT] = &snapshot_vtable,
[UNIT_SWAP] = &swap_vtable,
+ [UNIT_TIMER] = &timer_vtable,
[UNIT_PATH] = &path_vtable,
[UNIT_SLICE] = &slice_vtable,
[UNIT_SCOPE] = &scope_vtable
if (state == UNIT_RELOADING)
return -EALREADY;
- if (state != UNIT_ACTIVE)
+ if (state != UNIT_ACTIVE) {
+ log_warning_unit(u->id, "Unit %s cannot be reloaded because it is inactive.",
+ u->id);
return -ENOEXEC;
+ }
following = unit_following(u);
if (following) {
int unit_deserialize(Unit *u, FILE *f, FDSet *fds) {
size_t offset;
- ExecRuntime **rt;
+ ExecRuntime **rt = NULL;
int r;
assert(u);