unit_check_unneeded(other);
}
-void unit_trigger_on_failure(Unit *u) {
+void unit_start_on_failure(Unit *u) {
Unit *other;
Iterator i;
}
}
+void unit_trigger_notify(Unit *u) {
+ Unit *other;
+ Iterator i;
+
+ assert(u);
+
+ SET_FOREACH(other, u->dependencies[UNIT_TRIGGERED_BY], i)
+ if (UNIT_VTABLE(other)->trigger_notify)
+ UNIT_VTABLE(other)->trigger_notify(other, u);
+}
+
void unit_notify(Unit *u, UnitActiveState os, UnitActiveState ns, bool reload_success) {
Manager *m;
bool unexpected;
u->active_enter_timestamp = ts;
else if (UNIT_IS_ACTIVE_OR_RELOADING(os) && !UNIT_IS_ACTIVE_OR_RELOADING(ns))
u->active_exit_timestamp = ts;
-
- timer_unit_notify(u, ns);
- path_unit_notify(u, ns);
}
if (UNIT_IS_INACTIVE_OR_FAILED(ns))
if (ns != os && ns == UNIT_FAILED) {
log_notice_unit(u->id,
"MESSAGE=Unit %s entered failed state.", u->id);
- unit_trigger_on_failure(u);
+ unit_start_on_failure(u);
}
}
}
manager_recheck_journal(m);
+ unit_trigger_notify(u);
/* Maybe we finished startup and are now ready for being
* stopped because unneeded? */