} SocketResult;
typedef struct SocketPort {
+ Socket *socket;
+
SocketType type;
int fd;
SocketAddress address;
char *path;
- Watch fd_watch;
+ sd_event_source *event_source;
LIST_FIELDS(struct SocketPort, port);
} SocketPort;
ExecContext exec_context;
KillContext kill_context;
CGroupContext cgroup_context;
+ ExecRuntime *exec_runtime;
/* For Accept=no sockets refers to the one service we'll
activate. For Accept=yes sockets is either NULL, or filled
SocketState state, deserialized_state;
- Watch timer_watch;
+ sd_event_source *timer_event_source;
ExecCommand* control_command;
SocketExecCommand control_command_id;
size_t pipe_size;
char *bind_to_device;
char *tcp_congestion;
- bool reuseport;
+ bool reuse_port;
long mq_maxmsg;
long mq_msgsize;