goto fail;
socket_set_state(s, state);
- } else if (state == SOCKET_STOP_PRE_SIGTERM || state == SOCKET_STOP_PRE_SIGKILL)
+ } else if (state == SOCKET_STOP_PRE_SIGTERM)
+ socket_enter_signal(s, SOCKET_STOP_PRE_SIGKILL, SOCKET_SUCCESS);
+ else if (state == SOCKET_STOP_PRE_SIGKILL)
socket_enter_stop_post(s, SOCKET_SUCCESS);
+ else if (state == SOCKET_FINAL_SIGTERM)
+ socket_enter_signal(s, SOCKET_FINAL_SIGKILL, SOCKET_SUCCESS);
else
socket_enter_dead(s, SOCKET_SUCCESS);
return unit_kill_common(u, who, signo, -1, SOCKET(u)->control_pid, error);
}
+static int socket_get_timeout(Unit *u, uint64_t *timeout) {
+ Socket *s = SOCKET(u);
+ int r;
+
+ if (!s->timer_event_source)
+ return 0;
+
+ r = sd_event_source_get_time(s->timer_event_source, timeout);
+ if (r < 0)
+ return r;
+
+ return 1;
+}
+
static const char* const socket_state_table[_SOCKET_STATE_MAX] = {
[SOCKET_DEAD] = "dead",
[SOCKET_START_PRE] = "start-pre",
.kill = socket_kill,
+ .get_timeout = socket_get_timeout,
+
.serialize = socket_serialize,
.deserialize_item = socket_deserialize_item,
.distribute_fds = socket_distribute_fds,