static const UnitActiveState state_translation_table[_SCOPE_STATE_MAX] = {
[SCOPE_DEAD] = UNIT_INACTIVE,
[SCOPE_RUNNING] = UNIT_ACTIVE,
+ [SCOPE_ABANDONED] = UNIT_ACTIVE,
[SCOPE_STOP_SIGTERM] = UNIT_DEACTIVATING,
[SCOPE_STOP_SIGKILL] = UNIT_DEACTIVATING,
[SCOPE_FAILED] = UNIT_FAILED
s->timeout_stop_usec = u->manager->default_timeout_stop_usec;
- cgroup_context_init(&s->cgroup_context);
- kill_context_init(&s->kill_context);
-
UNIT(s)->ignore_on_isolate = true;
UNIT(s)->ignore_on_snapshot = true;
}
assert(u);
- cgroup_context_done(&s->cgroup_context);
-
free(s->controller);
- set_free(s->pids);
- s->pids = NULL;
-
s->timer_event_source = sd_event_source_unref(s->timer_event_source);
}
return sd_event_source_set_enabled(s->timer_event_source, SD_EVENT_ONESHOT);
}
- return sd_event_add_monotonic(UNIT(s)->manager->event, now(CLOCK_MONOTONIC) + s->timeout_stop_usec, 0, scope_dispatch_timer, s, &s->timer_event_source);
+ return sd_event_add_time(
+ UNIT(s)->manager->event,
+ &s->timer_event_source,
+ CLOCK_MONOTONIC,
+ now(CLOCK_MONOTONIC) + s->timeout_stop_usec, 0,
+ scope_dispatch_timer, s);
}
static void scope_set_state(Scope *s, ScopeState state) {
old_state = s->state;
s->state = state;
- if (state != SCOPE_STOP_SIGTERM &&
- state != SCOPE_STOP_SIGKILL)
+ if (!IN_SET(state, SCOPE_STOP_SIGTERM, SCOPE_STOP_SIGKILL))
s->timer_event_source = sd_event_source_unref(s->timer_event_source);
+ if (IN_SET(state, SCOPE_DEAD, SCOPE_FAILED))
+ unit_unwatch_all_pids(UNIT(s));
+
if (state != old_state)
- log_debug("%s changed %s -> %s",
- UNIT(s)->id,
- scope_state_to_string(old_state),
- scope_state_to_string(state));
+ log_debug("%s changed %s -> %s", UNIT(s)->id, scope_state_to_string(old_state), scope_state_to_string(state));
unit_notify(UNIT(s), state_translation_table[old_state], state_translation_table[state], true);
}
if (UNIT(s)->load_state != UNIT_LOADED)
return 0;
- if (set_size(s->pids) <= 0 && UNIT(s)->manager->n_reloading <= 0) {
+ if (set_isempty(UNIT(s)->pids) && UNIT(s)->manager->n_reloading <= 0) {
log_error_unit(UNIT(s)->id, "Scope %s has no PIDs. Refusing.", UNIT(s)->id);
return -EINVAL;
}
if (r < 0)
return r;
- r = unit_add_default_slice(u);
+ r = unit_patch_contexts(u);
+ if (r < 0)
+ return r;
+
+ r = unit_add_default_slice(u, &s->cgroup_context);
if (r < 0)
return r;
if (s->deserialized_state != s->state) {
- if (s->deserialized_state == SCOPE_STOP_SIGKILL || s->deserialized_state == SCOPE_STOP_SIGTERM) {
+ if (IN_SET(s->deserialized_state, SCOPE_STOP_SIGKILL, SCOPE_STOP_SIGTERM)) {
r = scope_arm_timer(s);
if (r < 0)
return r;
}
+ if (!IN_SET(s->deserialized_state, SCOPE_DEAD, SCOPE_FAILED))
+ unit_watch_all_pids(UNIT(s));
+
scope_set_state(s, s->deserialized_state);
}
if (f != SCOPE_SUCCESS)
s->result = f;
+ unit_watch_all_pids(UNIT(s));
+
/* If we have a controller set let's ask the controller nicely
* to terminate the scope, instead of us going directly into
* SIGTERM beserk mode */
return r;
}
- r = cg_attach_many_everywhere(u->manager->cgroup_supported, u->cgroup_path, s->pids);
+ r = cg_attach_many_everywhere(u->manager->cgroup_supported, u->cgroup_path, UNIT(s)->pids);
if (r < 0)
return r;
- set_free(s->pids);
- s->pids = NULL;
-
s->result = SCOPE_SUCCESS;
scope_set_state(s, SCOPE_RUNNING);
Scope *s = SCOPE(u);
assert(s);
- assert(s->state == SCOPE_RUNNING);
if (s->state == SCOPE_STOP_SIGTERM ||
s->state == SCOPE_STOP_SIGKILL)
return 0;
- assert(s->state == SCOPE_RUNNING);
+ assert(s->state == SCOPE_RUNNING ||
+ s->state == SCOPE_ABANDONED);
scope_enter_signal(s, SCOPE_STOP_SIGTERM, SCOPE_SUCCESS);
return 0;
/* Never clean up scopes that still have a process around,
* even if the scope is formally dead. */
- if (UNIT(s)->cgroup_path) {
- r = cg_is_empty_recursive(SYSTEMD_CGROUP_CONTROLLER, UNIT(s)->cgroup_path, true);
+ if (u->cgroup_path) {
+ r = cg_is_empty_recursive(SYSTEMD_CGROUP_CONTROLLER, u->cgroup_path, true);
if (r <= 0)
return true;
}
return false;
}
+static void scope_notify_cgroup_empty_event(Unit *u) {
+ Scope *s = SCOPE(u);
+ assert(u);
+
+ log_debug_unit(u->id, "%s: cgroup is empty", u->id);
+
+ if (IN_SET(s->state, SCOPE_RUNNING, SCOPE_ABANDONED, SCOPE_STOP_SIGTERM, SCOPE_STOP_SIGKILL))
+ scope_enter_dead(s, SCOPE_SUCCESS);
+}
+
+static void scope_sigchld_event(Unit *u, pid_t pid, int code, int status) {
+
+ /* If we get a SIGCHLD event for one of the processes we were
+ interested in, then we look for others to watch, under the
+ assumption that we'll sooner or later get a SIGCHLD for
+ them, as the original process we watched was probably the
+ parent of them, and they are hence now our children. */
+
+ unit_tidy_watch_pids(u, 0, 0);
+ unit_watch_all_pids(u);
+
+ /* If the PID set is empty now, then let's finish this off */
+ if (set_isempty(u->pids))
+ scope_notify_cgroup_empty_event(u);
+}
+
static int scope_dispatch_timer(sd_event_source *source, usec_t usec, void *userdata) {
Scope *s = SCOPE(userdata);
return 0;
}
-static void scope_notify_cgroup_empty_event(Unit *u) {
- Scope *s = SCOPE(u);
- assert(u);
+int scope_abandon(Scope *s) {
+ assert(s);
- log_debug_unit(u->id, "%s: cgroup is empty", u->id);
+ if (!IN_SET(s->state, SCOPE_RUNNING, SCOPE_ABANDONED))
+ return -ESTALE;
- switch (s->state) {
+ free(s->controller);
+ s->controller = NULL;
- case SCOPE_RUNNING:
- case SCOPE_STOP_SIGTERM:
- case SCOPE_STOP_SIGKILL:
- scope_enter_dead(s, SCOPE_SUCCESS);
+ /* The client is no longer watching the remaining processes,
+ * so let's step in here, under the assumption that the
+ * remaining processes will be sooner or later reassigned to
+ * us as parent. */
- break;
+ unit_tidy_watch_pids(UNIT(s), 0, 0);
+ unit_watch_all_pids(UNIT(s));
- default:
- ;
- }
+ /* If the PID set is empty now, then let's finish this off */
+ if (set_isempty(UNIT(s)->pids))
+ scope_notify_cgroup_empty_event(UNIT(s));
+ else
+ scope_set_state(s, SCOPE_ABANDONED);
+
+ return 0;
}
_pure_ static UnitActiveState scope_active_state(Unit *u) {
static const char* const scope_state_table[_SCOPE_STATE_MAX] = {
[SCOPE_DEAD] = "dead",
[SCOPE_RUNNING] = "running",
+ [SCOPE_ABANDONED] = "abandoned",
[SCOPE_STOP_SIGTERM] = "stop-sigterm",
[SCOPE_STOP_SIGKILL] = "stop-sigkill",
[SCOPE_FAILED] = "failed",
.check_gc = scope_check_gc,
+ .sigchld_event = scope_sigchld_event,
+
.reset_failed = scope_reset_failed,
.notify_cgroup_empty = scope_notify_cgroup_empty_event,