***/
typedef struct BusName BusName;
+typedef struct BusNamePolicy BusNamePolicy;
#include "unit.h"
typedef enum BusNameState {
BUSNAME_DEAD,
+ BUSNAME_REGISTERED,
BUSNAME_LISTENING,
BUSNAME_RUNNING,
BUSNAME_FAILED,
char *name;
int starter_fd;
+ bool activating;
+ bool accept_fd;
+
UnitRef service;
BusNameState state, deserialized_state;
BusNameResult result;
sd_event_source *event_source;
+
+ LIST_HEAD(BusNamePolicy, policy);
+};
+
+typedef enum BusNamePolicyType {
+ BUSNAME_POLICY_TYPE_USER,
+ BUSNAME_POLICY_TYPE_GROUP,
+ BUSNAME_POLICY_TYPE_WORLD,
+ _BUSNAME_POLICY_TYPE_MAX,
+ _BUSNAME_POLICY_TYPE_INVALID = -1
+} BusNamePolicyType;
+
+typedef enum BusNamePolicyAccess {
+ BUSNAME_POLICY_ACCESS_SEE,
+ BUSNAME_POLICY_ACCESS_TALK,
+ BUSNAME_POLICY_ACCESS_OWN,
+ _BUSNAME_POLICY_ACCESS_MAX,
+ _BUSNAME_POLICY_ACCESS_INVALID = -1
+} BusNamePolicyAccess;
+
+struct BusNamePolicy {
+ BusNamePolicyType type;
+ BusNamePolicyAccess access;
+
+ union {
+ uid_t uid;
+ gid_t gid;
+ };
+
+ LIST_FIELDS(BusNamePolicy, policy);
};
extern const UnitVTable busname_vtable;
const char* busname_result_to_string(BusNameResult i) _const_;
BusNameResult busname_result_from_string(const char *s) _pure_;
+
+const char* busname_policy_access_to_string(BusNamePolicyAccess i) _const_;
+BusNamePolicyAccess busname_policy_access_from_string(const char *s) _pure_;