return 0;
}
+static int automount_add_default_dependencies(Automount *a) {
+ int r;
+
+ assert(a);
+
+ if (a->meta.manager->running_as == MANAGER_SYSTEM) {
+
+ if ((r = unit_add_dependency_by_name(UNIT(a), UNIT_AFTER, SPECIAL_SYSINIT_TARGET, NULL, true)) < 0)
+ return r;
+
+ if ((r = unit_add_two_dependencies_by_name(UNIT(a), UNIT_BEFORE, UNIT_CONFLICTS, SPECIAL_UMOUNT_TARGET, NULL, true)) < 0)
+ return r;
+ }
+
+ return 0;
+}
+
static int automount_verify(Automount *a) {
bool b;
char *e;
return r;
if (a->meta.default_dependencies)
- if ((r = unit_add_two_dependencies_by_name(UNIT(a), UNIT_BEFORE, UNIT_CONFLICTS, SPECIAL_UMOUNT_TARGET, NULL, true)) < 0)
+ if ((r = automount_add_default_dependencies(a)) < 0)
return r;
}
dbus_error_init(&error);
+ /* We don't take mount requests anymore if we are supposed to
+ * shut down anyway */
+ if (a->meta.job && a->meta.job->type == JOB_STOP) {
+ automount_send_ready(a, -EHOSTDOWN);
+ return;
+ }
+
mkdir_p(a->where, a->directory_mode);
/* Before we do anything, let's see if somebody is playing games with us? */