/*-*- Mode: C; c-basic-offset: 8 -*-*/
+/***
+ This file is part of systemd.
+
+ Copyright 2010 Lennart Poettering
+
+ systemd is free software; you can redistribute it and/or modify it
+ under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ systemd is distributed in the hope that it will be useful, but
+ WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with systemd; If not, see <http://www.gnu.org/licenses/>.
+***/
+
#include <sys/types.h>
#include <sys/stat.h>
#include <unistd.h>
#include <errno.h>
#include <fcntl.h>
+#include <sys/epoll.h>
+#include <signal.h>
-#include "name.h"
+#include "unit.h"
#include "socket.h"
#include "log.h"
-static const NameActiveState state_table[_SOCKET_STATE_MAX] = {
- [SOCKET_DEAD] = NAME_INACTIVE,
- [SOCKET_START_PRE] = NAME_ACTIVATING,
- [SOCKET_START_POST] = NAME_ACTIVATING,
- [SOCKET_LISTENING] = NAME_ACTIVE,
- [SOCKET_RUNNING] = NAME_ACTIVE,
- [SOCKET_STOP_PRE] = NAME_DEACTIVATING,
- [SOCKET_STOP_POST] = NAME_DEACTIVATING,
- [SOCKET_MAINTAINANCE] = NAME_INACTIVE,
+static const UnitActiveState state_translation_table[_SOCKET_STATE_MAX] = {
+ [SOCKET_DEAD] = UNIT_INACTIVE,
+ [SOCKET_START_PRE] = UNIT_ACTIVATING,
+ [SOCKET_START_POST] = UNIT_ACTIVATING,
+ [SOCKET_LISTENING] = UNIT_ACTIVE,
+ [SOCKET_RUNNING] = UNIT_ACTIVE,
+ [SOCKET_STOP_PRE] = UNIT_DEACTIVATING,
+ [SOCKET_STOP_PRE_SIGTERM] = UNIT_DEACTIVATING,
+ [SOCKET_STOP_PRE_SIGKILL] = UNIT_DEACTIVATING,
+ [SOCKET_STOP_POST] = UNIT_DEACTIVATING,
+ [SOCKET_STOP_POST_SIGTERM] = UNIT_DEACTIVATING,
+ [SOCKET_STOP_POST_SIGKILL] = UNIT_DEACTIVATING,
+ [SOCKET_MAINTAINANCE] = UNIT_INACTIVE,
};
-static int socket_load(Name *n) {
- Socket *s = SOCKET(n);
+static const char* const state_string_table[_SOCKET_STATE_MAX] = {
+ [SOCKET_DEAD] = "dead",
+ [SOCKET_START_PRE] = "start-pre",
+ [SOCKET_START_POST] = "start-post",
+ [SOCKET_LISTENING] = "listening",
+ [SOCKET_RUNNING] = "running",
+ [SOCKET_STOP_PRE] = "stop-pre",
+ [SOCKET_STOP_PRE_SIGTERM] = "stop-pre-sigterm",
+ [SOCKET_STOP_PRE_SIGKILL] = "stop-pre-sigkill",
+ [SOCKET_STOP_POST] = "stop-post",
+ [SOCKET_STOP_POST_SIGTERM] = "stop-post-sigterm",
+ [SOCKET_STOP_POST_SIGKILL] = "stop-post-sigkill",
+ [SOCKET_MAINTAINANCE] = "maintainance"
+};
+
+static void socket_done(Unit *u) {
+ Socket *s = SOCKET(u);
+ SocketPort *p;
+
+ assert(s);
+
+ while ((p = s->ports)) {
+ LIST_REMOVE(SocketPort, port, s->ports, p);
+
+ if (p->fd >= 0)
+ close_nointr(p->fd);
+ free(p->path);
+ free(p);
+ }
+
+ exec_context_done(&s->exec_context);
+ exec_command_free_array(s->exec_command, _SOCKET_EXEC_MAX);
+ s->control_command = NULL;
+
+ if (s->control_pid > 0) {
+ unit_unwatch_pid(u, s->control_pid);
+ s->control_pid = 0;
+ }
+
+ s->service = NULL;
- exec_context_defaults(&s->exec_context);
+ free(s->bind_to_device);
+
+ unit_unwatch_timer(u, &s->timer_watch);
+}
+
+static int socket_init(Unit *u) {
+ Socket *s = SOCKET(u);
+ char *t;
+ int r;
+
+ /* First, reset everything to the defaults, in case this is a
+ * reload */
+
+ s->state = 0;
+ s->timer_watch.type = WATCH_INVALID;
+ s->bind_ipv6_only = false;
s->backlog = SOMAXCONN;
+ s->timeout_usec = DEFAULT_TIMEOUT_USEC;
+ s->directory_mode = 0755;
+ s->socket_mode = 0666;
+ exec_context_init(&s->exec_context);
+
+ if ((r = unit_load_fragment_and_dropin(u)) <= 0) {
+ if (r == 0)
+ r = -ENOENT;
+ goto fail;
+ }
+
+ if (!(t = unit_name_change_suffix(unit_id(u), ".service"))) {
+ r = -ENOMEM;
+ goto fail;
+ }
+
+ r = manager_load_unit(u->meta.manager, t, (Unit**) &s->service);
+ free(t);
+
+ if (r < 0)
+ goto fail;
+
+ if ((r = unit_add_dependency(u, UNIT_BEFORE, UNIT(s->service))) < 0)
+ goto fail;
- return name_load_fragment_and_dropin(n);
+ return 0;
+
+fail:
+ socket_done(u);
+ return r;
}
static const char* listen_lookup(int type) {
else if (type == SOCK_SEQPACKET)
return "ListenSequentialPacket";
- assert_not_reached("Unkown socket type");
+ assert_not_reached("Unknown socket type");
return NULL;
}
-static void socket_dump(Name *n, FILE *f, const char *prefix) {
-
- static const char* const state_table[_SOCKET_STATE_MAX] = {
- [SOCKET_DEAD] = "dead",
- [SOCKET_START_PRE] = "start-pre",
- [SOCKET_START_POST] = "start-post",
- [SOCKET_LISTENING] = "listening",
- [SOCKET_RUNNING] = "running",
- [SOCKET_STOP_PRE] = "stop-pre",
- [SOCKET_STOP_POST] = "stop-post",
- [SOCKET_MAINTAINANCE] = "maintainance"
- };
+static void socket_dump(Unit *u, FILE *f, const char *prefix) {
static const char* const command_table[_SOCKET_EXEC_MAX] = {
[SOCKET_EXEC_START_PRE] = "StartPre",
};
SocketExecCommand c;
- Socket *s = SOCKET(n);
+ Socket *s = SOCKET(u);
SocketPort *p;
+ const char *prefix2;
+ char *p2;
assert(s);
+ assert(f);
+
+ p2 = strappend(prefix, "\t");
+ prefix2 = p2 ? p2 : prefix;
fprintf(f,
"%sSocket State: %s\n"
"%sBindIPv6Only: %s\n"
- "%sBacklog: %u\n",
- prefix, state_table[s->state],
+ "%sBacklog: %u\n"
+ "%sSocketMode: %04o\n"
+ "%sDirectoryMode: %04o\n",
+ prefix, state_string_table[s->state],
prefix, yes_no(s->bind_ipv6_only),
- prefix, s->backlog);
+ prefix, s->backlog,
+ prefix, s->socket_mode,
+ prefix, s->directory_mode);
- LIST_FOREACH(p, s->ports) {
+ if (s->bind_to_device)
+ fprintf(f,
+ "%sBindToDevice: %s\n",
+ prefix, s->bind_to_device);
+
+ LIST_FOREACH(port, p, s->ports) {
if (p->type == SOCKET_SOCKET) {
const char *t;
exec_context_dump(&s->exec_context, f, prefix);
for (c = 0; c < _SOCKET_EXEC_MAX; c++) {
- ExecCommand *i;
-
- LIST_FOREACH(i, s->exec_command[c])
- fprintf(f, "%s%s: %s\n", prefix, command_table[c], i->path);
- }
-}
+ if (!s->exec_command[c])
+ continue;
-static void socket_set_state(Socket *s, SocketState state) {
- SocketState old_state;
- assert(s);
+ fprintf(f, "%sā %s:\n",
+ prefix, command_table[c]);
- old_state = s->state;
- s->state = state;
+ exec_command_dump_list(s->exec_command[c], f, prefix2);
+ }
- name_notify(NAME(s), state_table[old_state], state_table[s->state]);
+ free(p2);
}
-static void close_fds(Socket *s) {
+static void socket_close_fds(Socket *s) {
SocketPort *p;
assert(s);
- LIST_FOREACH(p, s->ports) {
+ LIST_FOREACH(port, p, s->ports) {
if (p->fd < 0)
continue;
- close_nointr(p->fd);
+ unit_unwatch_fd(UNIT(s), &p->fd_watch);
+ assert_se(close_nointr(p->fd) >= 0);
+
p->fd = -1;
}
}
-static int socket_start(Name *n) {
- Socket *s = SOCKET(n);
+static int socket_open_fds(Socket *s) {
SocketPort *p;
int r;
assert(s);
- if (s->state == SOCKET_START_PRE ||
- s->state == SOCKET_START_POST)
- return 0;
-
- if (s->state == SOCKET_LISTENING ||
- s->state == SOCKET_RUNNING)
- return -EALREADY;
-
- if (s->state == SOCKET_STOP_PRE ||
- s->state == SOCKET_STOP_POST)
- return -EAGAIN;
-
- assert(s->state == SOCKET_DEAD || s->state == SOCKET_MAINTAINANCE);
+ LIST_FOREACH(port, p, s->ports) {
- LIST_FOREACH(p, s->ports) {
-
- assert(p->fd < 0);
+ if (p->fd >= 0)
+ continue;
if (p->type == SOCKET_SOCKET) {
- if ((r = socket_address_listen(&p->address, s->backlog, s->bind_ipv6_only, &p->fd)) < 0)
+ if ((r = socket_address_listen(
+ &p->address,
+ s->backlog,
+ s->bind_ipv6_only,
+ s->bind_to_device,
+ s->directory_mode,
+ s->socket_mode,
+ &p->fd)) < 0)
goto rollback;
} else {
}
}
- socket_set_state(s, SOCKET_LISTENING);
-
return 0;
rollback:
- close_fds(s);
+ socket_close_fds(s);
+ return r;
+}
- socket_set_state(s, SOCKET_MAINTAINANCE);
+static void socket_unwatch_fds(Socket *s) {
+ SocketPort *p;
+ assert(s);
+
+ LIST_FOREACH(port, p, s->ports) {
+ if (p->fd < 0)
+ continue;
+
+ unit_unwatch_fd(UNIT(s), &p->fd_watch);
+ }
+}
+
+static int socket_watch_fds(Socket *s) {
+ SocketPort *p;
+ int r;
+
+ assert(s);
+
+ LIST_FOREACH(port, p, s->ports) {
+ if (p->fd < 0)
+ continue;
+
+ if ((r = unit_watch_fd(UNIT(s), p->fd, EPOLLIN, &p->fd_watch)) < 0)
+ goto fail;
+ }
+
+ return 0;
+
+fail:
+ socket_unwatch_fds(s);
return r;
}
-static int socket_stop(Name *n) {
- Socket *s = SOCKET(n);
+static void socket_set_state(Socket *s, SocketState state) {
+ SocketState old_state;
+ assert(s);
+
+ old_state = s->state;
+ s->state = state;
+
+ if (state != SOCKET_START_PRE &&
+ state != SOCKET_START_POST &&
+ state != SOCKET_STOP_PRE &&
+ state != SOCKET_STOP_PRE_SIGTERM &&
+ state != SOCKET_STOP_PRE_SIGKILL &&
+ state != SOCKET_STOP_POST &&
+ state != SOCKET_STOP_POST_SIGTERM &&
+ state != SOCKET_STOP_POST_SIGKILL)
+ unit_unwatch_timer(UNIT(s), &s->timer_watch);
+
+ if (state != SOCKET_START_PRE &&
+ state != SOCKET_START_POST &&
+ state != SOCKET_STOP_PRE &&
+ state != SOCKET_STOP_PRE_SIGTERM &&
+ state != SOCKET_STOP_PRE_SIGKILL &&
+ state != SOCKET_STOP_POST &&
+ state != SOCKET_STOP_POST_SIGTERM &&
+ state != SOCKET_STOP_POST_SIGKILL)
+ if (s->control_pid > 0) {
+ unit_unwatch_pid(UNIT(s), s->control_pid);
+ s->control_pid = 0;
+ }
+
+ if (state != SOCKET_START_PRE &&
+ state != SOCKET_START_POST &&
+ state != SOCKET_STOP_PRE &&
+ state != SOCKET_STOP_POST)
+ s->control_command = NULL;
+
+ if (state != SOCKET_START_POST &&
+ state != SOCKET_LISTENING &&
+ state != SOCKET_RUNNING &&
+ state != SOCKET_STOP_PRE &&
+ state != SOCKET_STOP_PRE_SIGTERM &&
+ state != SOCKET_STOP_PRE_SIGKILL)
+ socket_close_fds(s);
+
+ if (state != SOCKET_LISTENING)
+ socket_unwatch_fds(s);
+
+ log_debug("%s changed %s ā %s", unit_id(UNIT(s)), state_string_table[old_state], state_string_table[state]);
+
+ unit_notify(UNIT(s), state_translation_table[old_state], state_translation_table[state]);
+}
+
+static int socket_spawn(Socket *s, ExecCommand *c, bool timeout, pid_t *_pid) {
+ pid_t pid;
+ int r;
assert(s);
+ assert(c);
+ assert(_pid);
- if (s->state == SOCKET_START_PRE ||
- s->state == SOCKET_START_POST)
- return -EAGAIN;
+ if (timeout) {
+ if ((r = unit_watch_timer(UNIT(s), s->timeout_usec, &s->timer_watch)) < 0)
+ goto fail;
+ } else
+ unit_unwatch_timer(UNIT(s), &s->timer_watch);
+
+ if ((r = exec_spawn(c, &s->exec_context, NULL, 0, true, true, &pid)) < 0)
+ goto fail;
+
+ if ((r = unit_watch_pid(UNIT(s), pid)) < 0)
+ /* FIXME: we need to do something here */
+ goto fail;
+
+ *_pid = pid;
+
+ return 0;
+
+fail:
+ if (timeout)
+ unit_unwatch_timer(UNIT(s), &s->timer_watch);
+
+ return r;
+}
+
+static void socket_enter_dead(Socket *s, bool success) {
+ assert(s);
+
+ if (!success)
+ s->failure = true;
+
+ socket_set_state(s, s->failure ? SOCKET_MAINTAINANCE : SOCKET_DEAD);
+}
+
+static void socket_enter_stop_post(Socket *s, bool success) {
+ int r;
+ assert(s);
+
+ if (!success)
+ s->failure = true;
+
+ if ((s->control_command = s->exec_command[SOCKET_EXEC_STOP_POST]))
+ if ((r = socket_spawn(s, s->control_command, true, &s->control_pid)) < 0)
+ goto fail;
+
+ socket_set_state(s, SOCKET_STOP_POST);
+
+ if (!s->control_command)
+ socket_enter_dead(s, true);
+
+ return;
+
+fail:
+ log_warning("%s failed to run stop-post executable: %s", unit_id(UNIT(s)), strerror(-r));
+ socket_enter_dead(s, false);
+}
+
+static void socket_enter_signal(Socket *s, SocketState state, bool success) {
+ int r;
+
+ assert(s);
- if (s->state == SOCKET_DEAD ||
- s->state == SOCKET_MAINTAINANCE)
- return -EALREADY;
+ if (!success)
+ s->failure = true;
+ if (s->control_pid > 0) {
+ int sig;
+
+ sig = (state == SOCKET_STOP_PRE_SIGTERM || state == SOCKET_STOP_POST_SIGTERM) ? SIGTERM : SIGKILL;
+
+ if (kill(s->control_pid, sig) < 0 && errno != ESRCH) {
+ r = -errno;
+ goto fail;
+ }
+ }
+
+ socket_set_state(s, state);
+
+ if (s->control_pid <= 0)
+ socket_enter_dead(s, true);
+
+ return;
+
+fail:
+ log_warning("%s failed to kill processes: %s", unit_id(UNIT(s)), strerror(-r));
+
+ if (state == SOCKET_STOP_PRE_SIGTERM || state == SOCKET_STOP_PRE_SIGKILL)
+ socket_enter_stop_post(s, false);
+ else
+ socket_enter_dead(s, false);
+}
+
+static void socket_enter_stop_pre(Socket *s, bool success) {
+ int r;
+ assert(s);
+
+ if (!success)
+ s->failure = true;
+
+ if ((s->control_command = s->exec_command[SOCKET_EXEC_STOP_PRE]))
+ if ((r = socket_spawn(s, s->control_command, true, &s->control_pid)) < 0)
+ goto fail;
+
+ socket_set_state(s, SOCKET_STOP_PRE);
+
+ if (!s->control_command)
+ socket_enter_stop_post(s, true);
+
+ return;
+
+fail:
+ log_warning("%s failed to run stop-pre executable: %s", unit_id(UNIT(s)), strerror(-r));
+ socket_enter_stop_post(s, false);
+}
+
+static void socket_enter_listening(Socket *s) {
+ int r;
+ assert(s);
+
+ if ((r = socket_watch_fds(s)) < 0) {
+ log_warning("%s failed to watch sockets: %s", unit_id(UNIT(s)), strerror(-r));
+ goto fail;
+ }
+
+ socket_set_state(s, SOCKET_LISTENING);
+ return;
+
+fail:
+ socket_enter_stop_pre(s, false);
+}
+
+static void socket_enter_start_post(Socket *s) {
+ int r;
+ assert(s);
+
+ if ((r = socket_open_fds(s)) < 0) {
+ log_warning("%s failed to listen on sockets: %s", unit_id(UNIT(s)), strerror(-r));
+ goto fail;
+ }
+
+ if ((s->control_command = s->exec_command[SOCKET_EXEC_START_POST]))
+ if ((r = socket_spawn(s, s->control_command, true, &s->control_pid)) < 0) {
+ log_warning("%s failed to run start-post executable: %s", unit_id(UNIT(s)), strerror(-r));
+ goto fail;
+ }
+
+ socket_set_state(s, SOCKET_START_POST);
+
+ if (!s->control_command)
+ socket_enter_listening(s);
+
+ return;
+
+fail:
+ socket_enter_stop_pre(s, false);
+}
+
+static void socket_enter_start_pre(Socket *s) {
+ int r;
+ assert(s);
+
+ if ((s->control_command = s->exec_command[SOCKET_EXEC_START_PRE]))
+ if ((r = socket_spawn(s, s->control_command, true, &s->control_pid)) < 0)
+ goto fail;
+
+ socket_set_state(s, SOCKET_START_PRE);
+
+ if (!s->control_command)
+ socket_enter_start_post(s);
+
+ return;
+
+fail:
+ log_warning("%s failed to run start-pre exectuable: %s", unit_id(UNIT(s)), strerror(-r));
+ socket_enter_dead(s, false);
+}
+
+static void socket_enter_running(Socket *s) {
+ int r;
+
+ assert(s);
+
+ if ((r = manager_add_job(UNIT(s)->meta.manager, JOB_START, UNIT(s->service), JOB_REPLACE, true, NULL)) < 0)
+ goto fail;
+
+ socket_set_state(s, SOCKET_RUNNING);
+ return;
+
+fail:
+ log_warning("%s failed to queue socket startup job: %s", unit_id(UNIT(s)), strerror(-r));
+ socket_enter_dead(s, false);
+}
+
+static void socket_run_next(Socket *s, bool success) {
+ int r;
+
+ assert(s);
+ assert(s->control_command);
+ assert(s->control_command->command_next);
+
+ if (!success)
+ s->failure = true;
+
+ s->control_command = s->control_command->command_next;
+
+ if ((r = socket_spawn(s, s->control_command, true, &s->control_pid)) < 0)
+ goto fail;
+
+ return;
+
+fail:
+ if (s->state == SOCKET_STOP_PRE)
+ socket_enter_stop_post(s, false);
+ else if (s->state == SOCKET_STOP_POST)
+ socket_enter_dead(s, false);
+ else
+ socket_enter_stop_pre(s, false);
+}
+
+static int socket_start(Unit *u) {
+ Socket *s = SOCKET(u);
+
+ assert(s);
+
+ /* We cannot fulfill this request right now, try again later
+ * please! */
if (s->state == SOCKET_STOP_PRE ||
- s->state == SOCKET_STOP_POST)
+ s->state == SOCKET_STOP_PRE_SIGKILL ||
+ s->state == SOCKET_STOP_PRE_SIGTERM ||
+ s->state == SOCKET_STOP_POST ||
+ s->state == SOCKET_STOP_POST_SIGTERM ||
+ s->state == SOCKET_STOP_POST_SIGKILL)
+ return -EAGAIN;
+
+ if (s->state == SOCKET_START_PRE ||
+ s->state == SOCKET_START_POST)
return 0;
- assert(s->state == SOCKET_LISTENING || s->state == SOCKET_RUNNING);
+ /* Cannot run this without the service being around */
+ if (s->service->meta.load_state != UNIT_LOADED)
+ return -ENOENT;
+
+ assert(s->state == SOCKET_DEAD || s->state == SOCKET_MAINTAINANCE);
+
+ s->failure = false;
+ socket_enter_start_pre(s);
+ return 0;
+}
+
+static int socket_stop(Unit *u) {
+ Socket *s = SOCKET(u);
+
+ assert(s);
- close_fds(s);
+ /* We cannot fulfill this request right now, try again later
+ * please! */
+ if (s->state == SOCKET_START_PRE ||
+ s->state == SOCKET_START_POST)
+ return -EAGAIN;
- socket_set_state(s, SOCKET_DEAD);
+ assert(s->state == SOCKET_LISTENING || s->state == SOCKET_RUNNING);
+ socket_enter_stop_pre(s, true);
return 0;
}
-static NameActiveState socket_active_state(Name *n) {
- assert(n);
+static UnitActiveState socket_active_state(Unit *u) {
+ assert(u);
- return state_table[SOCKET(n)->state];
+ return state_translation_table[SOCKET(u)->state];
}
-static void socket_free_hook(Name *n) {
- SocketExecCommand c;
- Socket *s = SOCKET(n);
+static void socket_fd_event(Unit *u, int fd, uint32_t events, Watch *w) {
+ Socket *s = SOCKET(u);
+
+ assert(s);
+
+ log_debug("Incoming traffic on %s", unit_id(u));
+
+ if (events != EPOLLIN)
+ socket_enter_stop_pre(s, false);
+
+ socket_enter_running(s);
+}
+
+static void socket_sigchld_event(Unit *u, pid_t pid, int code, int status) {
+ Socket *s = SOCKET(u);
+ bool success;
+
+ assert(s);
+ assert(pid >= 0);
+
+ success = code == CLD_EXITED && status == 0;
+ s->failure = s->failure || !success;
+
+ assert(s->control_pid == pid);
+ assert(s->control_command);
+
+ exec_status_fill(&s->control_command->exec_status, pid, code, status);
+ s->control_pid = 0;
+
+ log_debug("%s control process exited, code=%s status=%i", unit_id(u), sigchld_code_to_string(code), status);
+
+ if (s->control_command->command_next &&
+ (success || (s->state == SOCKET_EXEC_STOP_PRE || s->state == SOCKET_EXEC_STOP_POST))) {
+ log_debug("%s running next command for the state %s", unit_id(u), state_string_table[s->state]);
+ socket_run_next(s, success);
+ } else {
+ /* No further commands for this step, so let's figure
+ * out what to do next */
+
+ log_debug("%s got final SIGCHLD for state %s", unit_id(u), state_string_table[s->state]);
+
+ switch (s->state) {
+
+ case SOCKET_START_PRE:
+ if (success)
+ socket_enter_start_post(s);
+ else
+ socket_enter_stop_pre(s, false);
+ break;
+
+ case SOCKET_START_POST:
+ if (success)
+ socket_enter_listening(s);
+ else
+ socket_enter_stop_pre(s, false);
+ break;
+
+ case SOCKET_STOP_PRE:
+ case SOCKET_STOP_PRE_SIGTERM:
+ case SOCKET_STOP_PRE_SIGKILL:
+ socket_enter_stop_post(s, success);
+ break;
+
+ case SOCKET_STOP_POST:
+ case SOCKET_STOP_POST_SIGTERM:
+ case SOCKET_STOP_POST_SIGKILL:
+ socket_enter_dead(s, success);
+ break;
+
+ default:
+ assert_not_reached("Uh, control process died at wrong time.");
+ }
+ }
+}
+
+static void socket_timer_event(Unit *u, uint64_t elapsed, Watch *w) {
+ Socket *s = SOCKET(u);
+
+ assert(s);
+ assert(elapsed == 1);
+
+ assert(w == &s->timer_watch);
+
+ switch (s->state) {
+
+ case SOCKET_START_PRE:
+ case SOCKET_START_POST:
+ log_warning("%s operation timed out. Stopping.", unit_id(u));
+ socket_enter_stop_pre(s, false);
+ break;
+
+ case SOCKET_STOP_PRE:
+ log_warning("%s stopping timed out. Terminating.", unit_id(u));
+ socket_enter_signal(s, SOCKET_STOP_PRE_SIGTERM, false);
+ break;
+
+ case SOCKET_STOP_PRE_SIGTERM:
+ log_warning("%s stopping timed out. Killing.", unit_id(u));
+ socket_enter_signal(s, SOCKET_STOP_PRE_SIGKILL, false);
+ break;
+
+ case SOCKET_STOP_PRE_SIGKILL:
+ log_warning("%s still around after SIGKILL. Ignoring.", unit_id(u));
+ socket_enter_stop_post(s, false);
+ break;
+
+ case SOCKET_STOP_POST:
+ log_warning("%s stopping timed out (2). Terminating.", unit_id(u));
+ socket_enter_signal(s, SOCKET_STOP_POST_SIGTERM, false);
+ break;
+
+ case SOCKET_STOP_POST_SIGTERM:
+ log_warning("%s stopping timed out (2). Killing.", unit_id(u));
+ socket_enter_signal(s, SOCKET_STOP_POST_SIGKILL, false);
+ break;
+
+ case SOCKET_STOP_POST_SIGKILL:
+ log_warning("%s still around after SIGKILL (2). Entering maintainance mode.", unit_id(u));
+ socket_enter_dead(s, false);
+ break;
+
+ default:
+ assert_not_reached("Timeout at wrong time.");
+ }
+}
+
+int socket_collect_fds(Socket *s, int **fds, unsigned *n_fds) {
+ int *rfds;
+ unsigned rn_fds, k;
SocketPort *p;
assert(s);
+ assert(fds);
+ assert(n_fds);
- while ((p = s->ports)) {
- LIST_REMOVE(SocketPort, s->ports, p);
+ /* Called from the service code for requesting our fds */
+ rn_fds = 0;
+ LIST_FOREACH(port, p, s->ports)
if (p->fd >= 0)
- close_nointr(p->fd);
- free(p->path);
- free(p);
- }
+ rn_fds++;
+
+ if (!(rfds = new(int, rn_fds)) < 0)
+ return -ENOMEM;
+
+ k = 0;
+ LIST_FOREACH(port, p, s->ports)
+ if (p->fd >= 0)
+ rfds[k++] = p->fd;
- exec_context_free(&s->exec_context);
+ assert(k == rn_fds);
- for (c = 0; c < _SOCKET_EXEC_MAX; c++)
- exec_command_free_list(s->exec_command[c]);
+ *fds = rfds;
+ *n_fds = rn_fds;
- if (s->service)
- s->service->socket = NULL;
+ return 0;
+}
+
+void socket_notify_service_dead(Socket *s) {
+ assert(s);
+
+ /* The service is dead. Dang. */
+
+ if (s->state == SOCKET_RUNNING) {
+ log_debug("%s got notified about service death.", unit_id(UNIT(s)));
+ socket_enter_listening(s);
+ }
}
-const NameVTable socket_vtable = {
+const UnitVTable socket_vtable = {
.suffix = ".socket",
- .load = socket_load,
+ .init = socket_init,
+ .done = socket_done,
+
.dump = socket_dump,
.start = socket_start,
.stop = socket_stop,
- .reload = NULL,
.active_state = socket_active_state,
- .free_hook = socket_free_hook
+ .fd_event = socket_fd_event,
+ .sigchld_event = socket_sigchld_event,
+ .timer_event = socket_timer_event
};