-BOOKS INVOLVING PUMPKINS
-========================
+% Books involving pumpkins
+
Choose books randomly, and include the books below as options.
-----
5/9/15
-For pumpkin in the last 3 chips (but not more than the number of
-greens in your pot), receive one ruby.
+For each pumpkin in the last 3 chips (but not more than the number of
+green chips in your pot), receive one ruby.
+
+For example, if you have 2 pumpkins in the last three chips placed,
+and one green in the pot, you get one ruby.
YELLOW
------
-10/15/20
+5/13/21
-Remove a garlic from your pot, up to the value shown, provided you
-also have at least that many pumpkins in your pot.
+Find up to 1/2/4 pumpkins already placed in your pot. Move them to
+right after the yellow. You may place the moved pumpkins in any
+order.
- Yellow 1 + Pumpkin => X White 1 X
- Yellow 2 + Pumpkin+Pumpkin => X White 2 X
- Yellow 4 + Pumpkin+Pumpkin+Pumpkin => X White 3 X
+Each moved pumpkin is placed in the next available space, regardless
+of its value or of other rules, and do not perform any chip or board
+actions.
+
+Any other effects of placing these chips there, do happen. If the
+"pumpkin" was actually a "last coloured chip" Lotus, it can mutate, so
+that when it is being re-placed it might be a yellow.
RED
---
4/9/16
-The next 1/2/4 pumpkins you place your pot are worth twice their face
-value.
+The next 1/2/4 pumpkins you place your pot are each moved one extra
+space. (After applying any other special effects; only one extra
+space no matter how many reds.)
BLUE
----
-5/10/18
+4/10/18
+
+If the previous chip played was a pumpkin, you may exchange it with
+the supply as follows:
-Wait until you have played 1/2/4 more chips, or stopped. Count the
-pumpkins in the 1/2/4 chips before the blue, plus those 1/2/4 chips
-after.
+ Blue 1 => Green 1 / Red 1 / Yellow 1 / Blue 1
+ Blue 2 => Any 2 chip / Purple / Black / Lotus
+ Blue 4 => Any 4 chip
- Pumpkin => Ruby
- Pumpkin+Pumpkin => Green 1 / Red 1 / Yellow 1
- Pumpkin+Pumpkin+Pumpkin... => Any 2 chip / Purple
+(The new chip should be put aside, to go into your bag in the next
+round.)
PURPLE
chips), add up the VPs of the covered spaces. Buy 1/2 chips of up to
that value.
+(NB, buy according to the VP values of the covered spaces, not the
+money values - like the purple in Book IV.)
+
BLACK
-----
+10
+
+Find the shortest distance (spaces along the pot track) between a
+pumpkin and a black. (The black may be before or after the pumpkin.)
+
+Two players: shortest distance gets to move their droplet one space.
+Equal distance gets a ruby each.
+
+More players: 1st prize = droplet; 2nd prize = ruby.
+(Winner of the 1st prize is not eligible for the 2nd prize.
+No 2nd prize awarded if joint winners of 1st prize.)
+
+
+LOCOWEED
+--------
8
-Multiply the number of blacks in your pot by the number of pumpkins.
+The value of this chip is 1 higher than the number of pumpkins in the
+pot (but the value is capped at 4).
+
+
+
+* * *
-The player with the highest product can move their droplet. The
-player with the second-highest product gets a ruby.
+| Books of Pumpkins, etc. Extensions to Quacks of Quedlinburg.
+| This file: Copyright 2020-2021 Ian Jackson.
+| `SPDX-License-Identifier: GPL-3.0-or-later OR CC-BY-SA-4.0`.