+void manager_reset_failed(Manager *m);
+
+void manager_send_unit_audit(Manager *m, Unit *u, int type, bool success);
+void manager_send_unit_plymouth(Manager *m, Unit *u);
+
+bool manager_unit_pending_inactive(Manager *m, const char *name);
+
+void manager_check_finished(Manager *m);
+
+void manager_run_generators(Manager *m);
+void manager_undo_generators(Manager *m);