- return cgroup_bonding_find_list(u->cgroup_bondings, NULL);
-}
-
-int unit_add_cgroup_attribute(
- Unit *u,
- const CGroupSemantics *semantics,
- const char *controller,
- const char *name,
- const char *value,
- CGroupAttribute **ret) {
-
- _cleanup_free_ char *c = NULL;
- CGroupAttribute *a;
- int r;
-
- assert(u);
- assert(value);
-
- if (semantics) {
- /* Semantics always take precedence */
- if (semantics->name)
- name = semantics->name;
-
- if (semantics->controller)
- controller = semantics->controller;
- }
-
- if (!name)
- return -EINVAL;
-
- if (!controller) {
- r = cg_controller_from_attr(name, &c);
- if (r < 0)
- return -EINVAL;
-
- controller = c;
- }
-
- if (!controller || streq(controller, SYSTEMD_CGROUP_CONTROLLER))
- return -EINVAL;
-
- if (!filename_is_safe(name))
- return -EINVAL;
-
- if (!filename_is_safe(controller))
- return -EINVAL;
-
- /* Check if this attribute already exists. Note that we will
- * explicitly check for the value here too, as there are
- * attributes which accept multiple values. */
- a = cgroup_attribute_find_list(u->cgroup_attributes, controller, name);
- if (a) {
- if (streq(value, a->value)) {
- /* Exactly the same value is always OK, let's ignore this */
- if (ret)
- *ret = a;
-
- return 0;
- }
-
- if (semantics && !semantics->multiple) {
- char *v;
-
- /* If this is a single-item entry, we can
- * simply patch the existing attribute */
-
- v = strdup(value);
- if (!v)
- return -ENOMEM;
-
- free(a->value);
- a->value = v;
-
- if (ret)
- *ret = a;
- return 1;
- }
- }
-
- a = new0(CGroupAttribute, 1);
- if (!a)
- return -ENOMEM;
-
- if (c) {
- a->controller = c;
- c = NULL;
- } else
- a->controller = strdup(controller);
-
- a->name = strdup(name);
- a->value = strdup(value);
-
- if (!a->controller || !a->name || !a->value) {
- free(a->controller);
- free(a->name);
- free(a->value);
- free(a);
- return -ENOMEM;
- }
-
- a->semantics = semantics;
- a->unit = u;
-
- LIST_PREPEND(CGroupAttribute, by_unit, u->cgroup_attributes, a);
-
- if (ret)
- *ret = a;