-#define ANSI_HIGHLIGHT_ON "\x1B[1;39m"
-#define ANSI_RED_ON "\x1B[31m"
-#define ANSI_HIGHLIGHT_RED_ON "\x1B[1;31m"
-#define ANSI_GREEN_ON "\x1B[32m"
-#define ANSI_HIGHLIGHT_GREEN_ON "\x1B[1;32m"
-#define ANSI_HIGHLIGHT_YELLOW_ON "\x1B[1;33m"
-#define ANSI_HIGHLIGHT_BLUE_ON "\x1B[1;34m"
-#define ANSI_HIGHLIGHT_OFF "\x1B[0m"
+#define ANSI_RED "\x1B[0;31m"
+#define ANSI_GREEN "\x1B[0;32m"
+#define ANSI_UNDERLINE "\x1B[0;4m"
+#define ANSI_HIGHLIGHT "\x1B[0;1;39m"
+#define ANSI_HIGHLIGHT_RED "\x1B[0;1;31m"
+#define ANSI_HIGHLIGHT_GREEN "\x1B[0;1;32m"
+#define ANSI_HIGHLIGHT_YELLOW "\x1B[0;1;33m"
+#define ANSI_HIGHLIGHT_BLUE "\x1B[0;1;34m"
+#define ANSI_HIGHLIGHT_UNDERLINE "\x1B[0;1;4m"
+#define ANSI_NORMAL "\x1B[0m"
+