return false;
}
+bool unit_pending_active(Unit *u) {
+ assert(u);
+
+ /* Returns true if the unit is inactive or going down */
+
+ if (UNIT_IS_ACTIVE_OR_ACTIVATING(unit_active_state(u)))
+ return true;
+
+ if (u->meta.job &&
+ (u->meta.job->type == JOB_START ||
+ u->meta.job->type == JOB_RELOAD_OR_START ||
+ u->meta.job->type == JOB_RESTART))
+ return true;
+
+ return false;
+}
+
static const char* const unit_load_state_table[_UNIT_LOAD_STATE_MAX] = {
[UNIT_STUB] = "stub",
[UNIT_LOADED] = "loaded",